Difference between revisions of "Replays"
From gdp3
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=== Narrative Aspects === | === Narrative Aspects === | ||
+ | |||
+ | [[Bragging], [[Game-Induced Player Social Status]], [[Meta Games]] | ||
+ | |||
== Consequences == | == Consequences == | ||
+ | [[Dedicated Game Facilitators]] | ||
== Relations == | == Relations == | ||
− | |||
− | |||
− | |||
[[Single-Player Games]] | [[Single-Player Games]] | ||
− | |||
− | |||
− | |||
[[Extra-Game Consequences]] | [[Extra-Game Consequences]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
+ | [[AI Players]], | ||
+ | [[Freedom of Choice]], | ||
+ | [[Gameplay Statistics]], | ||
+ | [[Ghosts]], | ||
+ | [[Speed Runs]] | ||
− | ==== with | + | ==== with [[Single-Player Games]] ==== |
+ | [[Social Interaction]] | ||
=== Can Modulate === | === Can Modulate === | ||
+ | - | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Killcams]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
+ | - | ||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
+ | - | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
+ | - | ||
== History == | == History == |
Revision as of 18:45, 6 August 2011
...
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
[[Bragging], Game-Induced Player Social Status, Meta Games
Consequences
Relations
Single-Player Games Extra-Game Consequences
Can Instantiate
AI Players, Freedom of Choice, Gameplay Statistics, Ghosts, Speed Runs
with Single-Player Games
Can Modulate
-
Can Be Instantiated By
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-