Difference between revisions of "Replays"
From gdp3
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=== Narrative Aspects === | === Narrative Aspects === | ||
− | |||
− | |||
− | |||
== Consequences == | == Consequences == | ||
− | |||
== Relations == | == Relations == | ||
− | |||
− | |||
− | |||
=== Can Instantiate === | === Can Instantiate === | ||
[[AI Players]], | [[AI Players]], | ||
+ | [[Bragging]], | ||
+ | [[Extra-Game Consequences]], | ||
[[Freedom of Choice]], | [[Freedom of Choice]], | ||
[[Gameplay Statistics]], | [[Gameplay Statistics]], | ||
+ | [[Game-Induced Player Social Status]], | ||
[[Ghosts]], | [[Ghosts]], | ||
+ | [[Meta Games]], | ||
[[Speed Runs]] | [[Speed Runs]] | ||
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=== Can Modulate === | === Can Modulate === | ||
− | - | + | [[Single-Player Games]] |
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Dedicated Game Facilitators]], | ||
[[Killcams]] | [[Killcams]] | ||
Revision as of 18:49, 6 August 2011
...
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
AI Players, Bragging, Extra-Game Consequences, Freedom of Choice, Gameplay Statistics, Game-Induced Player Social Status, Ghosts, Meta Games, Speed Runs
with Single-Player Games
Can Modulate
Can Be Instantiated By
Dedicated Game Facilitators, Killcams
Can Be Modulated By
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Possible Closure Effects
-
Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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