Difference between revisions of "Collectible Card Games"
From gdp3
Line 2: | Line 2: | ||
[[Category:Needs work]] | [[Category:Needs work]] | ||
[[Category:Needs revision]] | [[Category:Needs revision]] | ||
+ | [[Category:Needs references]] | ||
[[Category:Needs examples]] | [[Category:Needs examples]] | ||
[[Category:Patterns created on the Wiki]] | [[Category:Patterns created on the Wiki]] |
Revision as of 13:37, 2 May 2010
Card games where players maintain their own card collections which are used to provide game elements to the individual game instances they participate in.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
History
New pattern created in this wiki.