Difference between revisions of "Friend Lists"
From gdp3
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[[Category:Patterns]] | [[Category:Patterns]] | ||
[[Category:Mechanical Patterns]] | [[Category:Mechanical Patterns]] | ||
+ | [[Category:Gameplay Adaptability Patterns]] | ||
[[Category:Interface Patterns]] | [[Category:Interface Patterns]] | ||
[[Category:Needs work]] | [[Category:Needs work]] | ||
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== Relations == | == Relations == | ||
+ | [[Enforced Player Anonymity]] | ||
+ | [[Social Adaptability]] | ||
+ | [[Actor Detachment]] | ||
+ | [[Possibility of Anonymity]] | ||
+ | |||
=== Can Instantiate === | === Can Instantiate === | ||
[[Freedom of Choice]], | [[Freedom of Choice]], |
Revision as of 10:11, 13 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Enforced Player Anonymity Social Adaptability Actor Detachment Possibility of Anonymity
Can Instantiate
Freedom of Choice, Togetherness
Can Modulate
Chat Channels, Communication Channels, Game Lobbies, Global High Score Lists, Meta Servers, Multiplayer Games, Public Player Statistics
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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