Difference between revisions of "Friend Lists"
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== Using the pattern == | == Using the pattern == | ||
+ | |||
+ | === Can Modulate === | ||
+ | [[Chat Channels]], | ||
+ | [[Communication Channels]], | ||
+ | [[Game Lobbies]], | ||
+ | [[Global High Score Lists]], | ||
+ | [[Meta Servers]], | ||
+ | [[Multiplayer Games]], | ||
+ | [[Public Player Statistics]] | ||
+ | |||
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 10:26, 13 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Can Modulate
Chat Channels, Communication Channels, Game Lobbies, Global High Score Lists, Meta Servers, Multiplayer Games, Public Player Statistics
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Can Instantiate
Freedom of Choice, Social Adaptability, Togetherness
Potentially Conflicting With
Actor Detachment, Enforced Player Anonymity, Player Anonymity, Possibility of Anonymity
Relations
Can Instantiate
Freedom of Choice, Social Adaptability, Togetherness
Can Modulate
Chat Channels, Communication Channels, Game Lobbies, Global High Score Lists, Meta Servers, Multiplayer Games, Public Player Statistics
Can Be Instantiated By
-
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
Actor Detachment, Enforced Player Anonymity, Player Anonymity, Possibility of Anonymity
History
New pattern created in this wiki.
References
-
Acknowledgements
-