Difference between revisions of "Resource Sources"
From gdp3
(→Relations) |
|||
Line 29: | Line 29: | ||
== Relations == | == Relations == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Can Instantiate === | === Can Instantiate === | ||
- | - | ||
− | |||
− | |||
=== Can Modulate === | === Can Modulate === | ||
− | + | [[Resources]] | |
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Pick-Ups]], | ||
[[Resource Locations]], | [[Resource Locations]], | ||
[[Trading]] | [[Trading]] | ||
+ | |||
+ | [[Loot]] together with [[Enemies]], [[Inhabitants]], or [[Non-Player Characters]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === |
Revision as of 12:06, 20 September 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
-
Can Modulate
Can Be Instantiated By
Pick-Ups, Resource Locations, Trading
Loot together with Enemies, Inhabitants, or Non-Player Characters
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-