Difference between revisions of "Trumps"
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== Using the pattern == | == Using the pattern == | ||
− | [[Trumps]] is a way of modulating [[Trick Taking]]. The main design choice is whether one suit of [[Cards]] (or [[Tiles]]) should always be the [[Trumps|Trump]] (as in [[Spades]]) or this should change between game instances or game [[Rounds]]. When the [[Trumps|Trump]] is not fixed, [[Randomness]] can be used (as in [[Whist]]) or be part of [[Bidding]] (here [[Contract Bridge]] is probably the most well-known example). | + | [[Trumps]] is a way of modulating [[Trick Taking]]. The main design choice is whether one suit of [[Cards]] (or [[Tiles]]) should always be the [[Trumps|Trump]] (as in [[Spades]]) or this should change between game instances or game [[Rounds]]. When the [[Trumps|Trump]] is not fixed, [[Randomness]] can be used (as in [[Oh, hell]] or [[Whist]]) or be part of [[Bidding]] (here [[Contract Bridge]] is probably the most well-known example). |
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 07:42, 24 August 2011
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This pattern is a still a stub.
Contents
Examples
Using the pattern
Trumps is a way of modulating Trick Taking. The main design choice is whether one suit of Cards (or Tiles) should always be the Trump (as in Spades) or this should change between game instances or game Rounds. When the Trump is not fixed, Randomness can be used (as in Oh, hell or Whist) or be part of Bidding (here Contract Bridge is probably the most well-known example).
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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