Difference between revisions of "Pre-Customized Decks"

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(Relations)
(Relations)
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[[Cards]]
 
[[Cards]]
 
== Relations ==
 
== Relations ==
[[Game Element Insertion]]
+
[[Stimulated Planning]],
[[Collectible Card Games]]
+
[[Freedom of Choice]],
[[Drawing Stacks]]
+
[[Heterogeneous Game Element Ownership]],
[[Stimulated Planning]]
+
[[Multiplayer Games]],
[[Freedom of Choice]]
+
[[Evolving Rule Sets]],
[[Heterogeneous Game Element Ownership]]
+
[[Purchasable Game Advantages]],
[[Multiplayer Games]]
+
[[Pottering]],
[[Evolving Rule Sets]]
+
[[Asymmetric Starting Conditions]],
[[Purchasable Game Advantages]]
+
[[Cards]],
[[Pottering]]
+
[[Discard Piles]],
[[Asymmetric Starting Conditions]]
+
[[Ubiquitous Gameplay]],
[[Cards]]
+
[[Meta Games]],
[[Discard Piles]]
+
[[Memorabilia]],
[[Ubiquitous Gameplay]]
+
[[Player Unpredictability]],
[[Meta Games]]
+
[[Memorabilia]]
+
[[Player Unpredictability]]
+
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
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[[Construction]],  
 
[[Construction]],  
 
[[Extra-Game Actions]],  
 
[[Extra-Game Actions]],  
 +
[[Game Element Insertion]],
 
[[Gameplay Engines]],  
 
[[Gameplay Engines]],  
 
[[Gameplay Mastery]],  
 
[[Gameplay Mastery]],  
Line 60: Line 58:
  
 
=== Can Modulate ===
 
=== Can Modulate ===
 +
[[Collectible Card Games]],
 
[[Combos]],  
 
[[Combos]],  
 
[[Hands]],  
 
[[Hands]],  

Revision as of 19:41, 24 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: See Deck Building of the creation of decks during gameplay.

Examples

Hearthstone: Heroes of Warcraft, Illuminati: New World Order, Pokémon Trading Card Game, Magic: The Gathering, and Star Trek Customizable Card Game are all games where players create their own Pre-Customized Decks in most game formats before gameplay begins. The Lord of the Rings: The Fellowship of the Ring Deck-Building Game is an example of a co-operative game with Pre-Customized Decks.

Anti-Examples

Airborne Commander, A Few Acres of Snow, A Study in Emerald, Dominion, Legendary: A Marvel Deck Building Game, Thunderstone are all games where Deck Building is done during gameplay rather than before it begins.

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Cards

Relations

Stimulated Planning, Freedom of Choice, Heterogeneous Game Element Ownership, Multiplayer Games, Evolving Rule Sets, Purchasable Game Advantages, Pottering, Asymmetric Starting Conditions, Cards, Discard Piles, Ubiquitous Gameplay, Meta Games, Memorabilia, Player Unpredictability,

Can Instantiate

Abstract Player Constructs, Complex Gameplay, Construction, Extra-Game Actions, Game Element Insertion, Gameplay Engines, Gameplay Mastery, Gain Competence

Can Modulate

Collectible Card Games, Combos, Hands, Decks

Can Be Instantiated By

-

Can Be Modulated By

Drafting, Drafting Spreads, Strategic Knowledge

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-