Difference between revisions of "Exploitation"
From gdp3
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=== Can Be Modulated By === | === Can Be Modulated By === | ||
− | [[Pottering]] | + | [[New Abilities]], |
+ | [[Pottering]], | ||
+ | [[Technologies]], | ||
+ | [[Units]] | ||
=== Possible Closure Effects === | === Possible Closure Effects === |
Revision as of 13:25, 26 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
As a phase in gameplay arcs, Exploitation typically occurs after Expansion. 4X games[1] are constructed by using these and having them preluded by Game World Exploration and concluded by Extermination.
Consequences
Relations
Gameplay Engines, Construction, Micromanagement Abstract Player Constructs Installations Bases
Can Instantiate
Abstract Player Construct Development
with ...
Can Modulate
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Can Be Instantiated By
-
Can Be Modulated By
New Abilities, Pottering, Technologies, Units
Possible Closure Effects
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Potentially Conflicting With
History
New pattern created in this wiki.
References
Acknowledgements
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