Difference between revisions of "Bases"
From gdp3
(→Relations) |
(→Relations) |
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== Relations == | == Relations == | ||
− | |||
[[Area Control]] | [[Area Control]] | ||
− | |||
− | |||
[[Ownership]] | [[Ownership]] | ||
[[Gain Ownership]] | [[Gain Ownership]] | ||
+ | |||
+ | [[Characteristics]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
[[Expansion]], | [[Expansion]], | ||
[[Exploitation]], | [[Exploitation]], | ||
+ | [[Installations]], | ||
[[Location-Fixed Abilities]], | [[Location-Fixed Abilities]], | ||
[[Resource Locations]] | [[Resource Locations]] | ||
Line 49: | Line 49: | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
+ | [[Abstract Player Constructs]], | ||
+ | [[Abstract Player Construct Development]], | ||
[[Combat]], | [[Combat]], | ||
[[Construction]] | [[Construction]] |
Revision as of 20:24, 26 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Area Control Ownership Gain Ownership
Can Instantiate
Expansion, Exploitation, Installations, Location-Fixed Abilities, Resource Locations
Can Modulate
-
Can Be Instantiated By
-
Can Be Modulated By
Abstract Player Constructs, Abstract Player Construct Development, Combat, Construction
Possible Closure Effects
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Potentially Conflicting With
-
History
New pattern created in this wiki.
References
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Acknowledgements
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