Difference between revisions of "Variable Accuracy"
From gdp3
(Created page with "Category:Staffan's current workpage Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references [[Cate...") |
|||
Line 30: | Line 30: | ||
== Relations == | == Relations == | ||
[[Extended Actions]] | [[Extended Actions]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Can Instantiate === | === Can Instantiate === | ||
− | ==== with | + | ==== with [[Aim & Shoot]] ==== |
+ | [[Player/Character Skill Composites]] | ||
=== Can Modulate === | === Can Modulate === | ||
+ | [[Aim & Shoot]], | ||
+ | [[Combat]], | ||
+ | [[Crosshairs]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | - | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
+ | [[Upgrades]] | ||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
+ | - | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
+ | - | ||
== History == | == History == | ||
Line 55: | Line 58: | ||
== References == | == References == | ||
<references> | <references> | ||
− | |||
<ref name="wa">[http://www.giantbomb.com/wobble-aiming/92-6254/ Page] on the GiantBomb site describing ''Wobble aiming''.</ref> | <ref name="wa">[http://www.giantbomb.com/wobble-aiming/92-6254/ Page] on the GiantBomb site describing ''Wobble aiming''.</ref> | ||
<ref name="sa">[http://www.giantbomb.com/stationary-aiming/92-4648/ Page] on the GiantBomb site describing ''Stationary Aiming''.</ref> | <ref name="sa">[http://www.giantbomb.com/stationary-aiming/92-4648/ Page] on the GiantBomb site describing ''Stationary Aiming''.</ref> |
Revision as of 08:12, 24 September 2011
Game mechanics to simulate differences in the difficulty to hit what one aims at.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Wobble aiming[1] Stationary aiming[2] Iron Sights[3]
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with Aim & Shoot
Player/Character Skill Composites
Can Modulate
Aim & Shoot, Combat, Crosshairs
Can Be Instantiated By
-
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
- ↑ Page on the GiantBomb site describing Wobble aiming.
- ↑ Page on the GiantBomb site describing Stationary Aiming.
- ↑ Page on the GiantBomb site describing Iron Sights.
Acknowledgements
-