Difference between revisions of "Treasure"
From gdp3
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[[Category:Computer Games]] | [[Category:Computer Games]] | ||
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[[Category:Game Stub]] | [[Category:Game Stub]] | ||
== Brief == | == Brief == |
Revision as of 10:27, 9 February 2012
Contents
Brief
This page is a game stub. For more information see the paper Gaming on the Edge: Using Seams in Ubicomp Games[1].
Main Gameplay Design Patterns
Gameplay
Collecting, Exploration, Seamful Gameplay, Pervasive Gameplay, Physical Navigation
Other Noteworthy Aspects
Developer
Publisher
References
- ↑ Chalmers, M., Bell, M., Brown, B., Hall, M., Sherwood, S. & Tennen, P. (2005).Gaming on the Edge: Using Seams in Ubicomp Games. Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology.
Acknowledgments
-