Difference between revisions of "Resource Sources"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
− | + | Examples of [[Resource Sources]] include [[Pick-Ups]], [[Resource Locations]], and other players when [[Trading]] with them is possible. [[Loot]] provided from [[Enemies]], [[Inhabitants]], or [[Non-Player Characters]] are also typical [[Resource Sources]]. | |
− | === | + | == Consequences == |
+ | === Can Modulate === | ||
+ | [[Resources]] | ||
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== Relations == | == Relations == |
Revision as of 11:01, 21 September 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Examples of Resource Sources include Pick-Ups, Resource Locations, and other players when Trading with them is possible. Loot provided from Enemies, Inhabitants, or Non-Player Characters are also typical Resource Sources.
Consequences
Can Modulate
Relations
Can Instantiate
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Can Modulate
Can Be Instantiated By
Pick-Ups, Resource Locations, Trading
Loot together with Enemies, Inhabitants, or Non-Player Characters
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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