Difference between revisions of "Gameplay Design Pattern Template, Shortened"
From gdp3
Line 23: | Line 23: | ||
=== Can Instantiate === | === Can Instantiate === | ||
+ | |||
+ | ==== with ... ==== | ||
=== Can Modulate === | === Can Modulate === |
Revision as of 09:51, 10 September 2010
The one-sentence "definition" that should be in italics.
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
An updated version of the pattern Illusion of Influence that was part of the original collection in the book Patterns in Game Design[1].
or
New pattern created in this wiki.
References
- ↑ Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.