Lucky Guess Solutions
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
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Using the pattern
While Lucky Guess Solutions can be created by how Puzzle Solving, Quizzes, or Solution Uncertainty is designed, the use of Trial by Error Solutions guarantees its presence.
Consequences
Can Instantiate
The most obvious effect of having Lucky Guess Solutions in games is that it provide a possibility for players to have Luck. It may also give players a feeling of Player Agency but this is a volatile design since players not feeling that the guess was an extension of their intentionality will have an opposite reaction.
Players trying to make use of Lucky Guess Solutions causes Performance Uncertainty and Player Unpredictability in those game instances.
Relations
Can Instantiate
Luck, Performance Uncertainty, Player Agency, Player Unpredictability
Can Modulate
Puzzle Solving, Quizzes, Solution Uncertainty
Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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