Resource Sources
From gdp3
Revision as of 11:01, 21 September 2015 by Staffan Björk (Talk | contribs)
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Examples of Resource Sources include Pick-Ups, Resource Locations, and other players when Trading with them is possible. Loot provided from Enemies, Inhabitants, or Non-Player Characters are also typical Resource Sources.
Consequences
Can Modulate
Relations
Can Instantiate
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Can Modulate
Can Be Instantiated By
Pick-Ups, Resource Locations, Trading
Loot together with Enemies, Inhabitants, or Non-Player Characters
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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