Category:Set-up Patterns
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Revision as of 17:50, 6 September 2014 by Staffan Björk (Talk | contribs) (Created page with "These are patterns which relate to design activities which could be seen as gameplay even if they occur in a set-up phase of a game.")
These are patterns which relate to design activities which could be seen as gameplay even if they occur in a set-up phase of a game.
Pages in category "Set-up Patterns"
The following 5 pages are in this category, out of 5 total.