User contributions
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- 09:17, 23 August 2012 (diff | hist) . . (+8) . . Real Life Activities Affect Game State (→Using the pattern)
- 09:17, 23 August 2012 (diff | hist) . . (+490) . . Real Life Activities Affect Game State
- 09:05, 23 August 2012 (diff | hist) . . (+78) . . Real Life Activities Affect Game State
- 08:58, 23 August 2012 (diff | hist) . . (+5) . . Real Life Activities Affect Game State (→Using the pattern)
- 08:20, 23 August 2012 (diff | hist) . . (+384) . . Real Life Activities Affect Game State (→Consequences)
- 08:18, 23 August 2012 (diff | hist) . . (-55) . . Real Life Activities Affect Game State (→Using the pattern)
- 08:16, 23 August 2012 (diff | hist) . . (+193) . . Real Life Activities Affect Game State
- 08:14, 23 August 2012 (diff | hist) . . (+232) . . Real World Knowledge Advantages
- 08:12, 23 August 2012 (diff | hist) . . (+735) . . Real Life Activities Affect Game State
- 08:06, 23 August 2012 (diff | hist) . . (-273) . . Zombies, Run! (current)
- 08:06, 23 August 2012 (diff | hist) . . (+822) . . N Zombies, Run! (Created page with "Make a copy of this page (go into edit, ctrl-A, ctrl-c, write the name is the search box, create page, ctrl-v) when you want to create a new game. Let the game name be the name o...")
- 08:05, 23 August 2012 (diff | hist) . . (+7) . . Real Life Activities Affect Game State
- 07:52, 23 August 2012 (diff | hist) . . (+37) . . Real Life Activities Affect Game State (→Relations)
- 07:52, 23 August 2012 (diff | hist) . . (+13) . . Real Life Activities Affect Game State (→History)
- 07:52, 23 August 2012 (diff | hist) . . (+175) . . Real Life Activities Affect Game State
- 07:48, 23 August 2012 (diff | hist) . . (-34) . . Real Life Activities Affect Game State (→Relations)
- 07:47, 23 August 2012 (diff | hist) . . (+270) . . Ubiquitous Gameplay
- 07:44, 23 August 2012 (diff | hist) . . (+322) . . Pervasive Gameplay
- 07:39, 23 August 2012 (diff | hist) . . (+265) . . Extra-Game Input
- 07:35, 23 August 2012 (diff | hist) . . (+766) . . N Power Explorer (Created page with "Category:Games Category:Game Stub Category:Pervasive Games Category:Needs work == Brief == This is a Game Stub. For more information, see the paper "Persuasive de...") (current)
- 07:33, 23 August 2012 (diff | hist) . . (+407) . . Real Life Activities Affect Game State
- 07:28, 23 August 2012 (diff | hist) . . (+45) . . Real Life Activities Affect Game State (→Relations)
- 10:58, 22 August 2012 (diff | hist) . . (-226) . . Pattern Suggestion List (→New proposals from working with the wiki)
- 10:57, 22 August 2012 (diff | hist) . . (+7) . . Skills
- 10:56, 22 August 2012 (diff | hist) . . (-2) . . Category:Patterns (→Sub-categories of Patterns)
- 10:55, 22 August 2012 (diff | hist) . . (+7) . . Trick Taking
- 10:54, 22 August 2012 (diff | hist) . . (0) . . Skills
- 10:53, 22 August 2012 (diff | hist) . . (+8) . . Evade
- 10:52, 22 August 2012 (diff | hist) . . (0) . . Main Quests
- 10:52, 22 August 2012 (diff | hist) . . (+1) . . Category:Pervasive Games (current)
- 10:50, 22 August 2012 (diff | hist) . . (-1) . . Construction
- 10:46, 22 August 2012 (diff | hist) . . (+49) . . Real Life Activities Affect Game State
- 10:45, 22 August 2012 (diff | hist) . . (+11) . . Real Life Activities Affect Game State (→Can Be Instantiated By)
- 10:45, 22 August 2012 (diff | hist) . . (+167) . . Real Life Activities Affect Game State
- 08:45, 22 August 2012 (diff | hist) . . (-64) . . Seamful Gameplay
- 08:45, 22 August 2012 (diff | hist) . . (0) . . Seamful Gameplay
- 08:43, 22 August 2012 (diff | hist) . . (+1) . . Category:Staffan's current workpage (→ToDos)
- 08:43, 22 August 2012 (diff | hist) . . (+18) . . Category:Staffan's current workpage (→ToDos)
- 08:42, 22 August 2012 (diff | hist) . . (+76) . . Diegetic Consistency
- 08:41, 22 August 2012 (diff | hist) . . (+389) . . Seamful Gameplay
- 08:37, 22 August 2012 (diff | hist) . . (0) . . m Changes in Perception of Real World Phenomena due to Gameplay (moved Gameplay Changes Perception of Real World Phenomena to Changes in Perception of Real World Phenomena due to Gameplay)
- 08:37, 22 August 2012 (diff | hist) . . (+75) . . N Gameplay Changes Perception of Real World Phenomena (moved Gameplay Changes Perception of Real World Phenomena to Changes in Perception of Real World Phenomena due to Gameplay) (current)
- 08:37, 22 August 2012 (diff | hist) . . (+22) . . Artifact-Location Proximity
- 08:36, 22 August 2012 (diff | hist) . . (+22) . . Player-Location Proximity
- 08:36, 22 August 2012 (diff | hist) . . (-5) . . Seamful Gameplay (→Consequences)
- 08:35, 22 August 2012 (diff | hist) . . (+284) . . Seamful Gameplay
- 08:31, 22 August 2012 (diff | hist) . . (+179) . . Player-Player Proximity
- 08:29, 22 August 2012 (diff | hist) . . (+108) . . Seamful Gameplay
- 08:28, 22 August 2012 (diff | hist) . . (+336) . . Stealth
- 08:25, 22 August 2012 (diff | hist) . . (+108) . . Seamful Gameplay
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