User contributions
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- 07:14, 8 October 2012 (diff | hist) . . (+6) . . Stimulated Planning
- 07:14, 8 October 2012 (diff | hist) . . (+13) . . Private Game Spaces
- 07:14, 8 October 2012 (diff | hist) . . (+5) . . Interruptibility
- 07:13, 8 October 2012 (diff | hist) . . (0) . . Ghosts
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Ubiquitous Gameplay
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Handles
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Free Gift Inventories
- 07:12, 8 October 2012 (diff | hist) . . (+9) . . Persistent Game Worlds
- 07:12, 8 October 2012 (diff | hist) . . (+17) . . Late Arriving Players
- 07:12, 8 October 2012 (diff | hist) . . (+6) . . Mediated Gameplay
- 07:10, 8 October 2012 (diff | hist) . . (+11) . . Real-Time Games
- 07:10, 8 October 2012 (diff | hist) . . (+44) . . Turn-Based Games
- 07:09, 8 October 2012 (diff | hist) . . (+5) . . Multiplayer Games
- 07:08, 8 October 2012 (diff | hist) . . (+4) . . Self-Facilitated Games
- 07:08, 8 October 2012 (diff | hist) . . (+13) . . Communication Channels
- 07:07, 8 October 2012 (diff | hist) . . (+53) . . Pattern Suggestion List
- 12:20, 5 October 2012 (diff | hist) . . (-28) . . Negotiable Game Instance Duration
- 12:19, 5 October 2012 (diff | hist) . . (-2) . . Negotiable Game Instance Duration (→Examples)
- 12:19, 5 October 2012 (diff | hist) . . (+588) . . Negotiable Game Instance Duration
- 11:55, 5 October 2012 (diff | hist) . . (-11) . . Negotiable Game Instance Duration
- 11:54, 5 October 2012 (diff | hist) . . (-11) . . Negotiable Game Instance Duration
- 11:52, 5 October 2012 (diff | hist) . . (+185) . . Negotiable Game Instance Duration
- 11:50, 5 October 2012 (diff | hist) . . (+23) . . Negotiable Game Instance Duration (→Potentially Conflicting With)
- 11:50, 5 October 2012 (diff | hist) . . (+262) . . Negotiable Game Instance Duration (→Using the pattern)
- 11:46, 5 October 2012 (diff | hist) . . (+463) . . Negotiable Game Instance Duration (→Consequences)
- 11:43, 5 October 2012 (diff | hist) . . (+401) . . Negotiable Game Instance Duration
- 11:39, 5 October 2012 (diff | hist) . . (+473) . . Negotiable Game Instance Duration
- 11:32, 5 October 2012 (diff | hist) . . (+29) . . Negotiable Game Instance Duration
- 11:31, 5 October 2012 (diff | hist) . . (+209) . . Drop-In/Drop-Out
- 07:40, 5 October 2012 (diff | hist) . . (+406) . . Self-Facilitated Games
- 07:38, 5 October 2012 (diff | hist) . . (0) . . Negotiable Game Instance Duration (→Can Be Instantiated By)
- 07:37, 5 October 2012 (diff | hist) . . (+61) . . Meta Games
- 07:35, 5 October 2012 (diff | hist) . . (+122) . . Time Limited Game Instances
- 07:31, 5 October 2012 (diff | hist) . . (+166) . . Time Limited Game Instances
- 07:29, 5 October 2012 (diff | hist) . . (+428) . . Meta Games
- 07:26, 5 October 2012 (diff | hist) . . (+105) . . Dedicated Game Facilitators (→Relations)
- 07:25, 5 October 2012 (diff | hist) . . (+264) . . Dedicated Game Facilitators (→Using the pattern)
- 07:22, 5 October 2012 (diff | hist) . . (-1) . . Drop-In/Drop-Out (→Using the pattern)
- 07:21, 5 October 2012 (diff | hist) . . (+30) . . Drop-In/Drop-Out
- 07:20, 5 October 2012 (diff | hist) . . (+89) . . Drop-In/Drop-Out (→Relations)
- 07:20, 5 October 2012 (diff | hist) . . (+180) . . Drop-In/Drop-Out (→Using the pattern)
- 07:14, 5 October 2012 (diff | hist) . . (+62) . . Negotiable Game Instance Duration
- 07:13, 5 October 2012 (diff | hist) . . (-1) . . Drop-In/Drop-Out (→Examples)
- 07:13, 5 October 2012 (diff | hist) . . (+464) . . Drop-In/Drop-Out
- 07:09, 5 October 2012 (diff | hist) . . (+306) . . Negotiable Game Instance Duration
- 06:57, 5 October 2012 (diff | hist) . . (+59) . . Negotiable Game Instance Duration
- 14:50, 4 October 2012 (diff | hist) . . (+61) . . Negotiable Game Instance Duration
- 11:27, 2 October 2012 (diff | hist) . . (+251) . . Main Page
- 14:20, 31 August 2012 (diff | hist) . . (0) . . Critical Gameplay Design
- 14:20, 31 August 2012 (diff | hist) . . (+138) . . Critical Gameplay Design
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