User contributions
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- 08:54, 8 October 2012 (diff | hist) . . (+27) . . Asynchronous Collaborative Actions (→Consequences)
- 07:53, 8 October 2012 (diff | hist) . . (+213) . . Asynchronous Collaborative Actions
- 07:50, 8 October 2012 (diff | hist) . . (+40) . . Communication Channels (→Relations)
- 07:50, 8 October 2012 (diff | hist) . . (+453) . . Asynchronous Collaborative Actions
- 07:39, 8 October 2012 (diff | hist) . . (+241) . . Guilting
- 07:37, 8 October 2012 (diff | hist) . . (-14) . . Asynchronous Collaborative Actions
- 07:37, 8 October 2012 (diff | hist) . . (+205) . . Time Limits
- 07:33, 8 October 2012 (diff | hist) . . (+2) . . Asynchronous Collaborative Actions (→Relations)
- 07:32, 8 October 2012 (diff | hist) . . (-155) . . Asynchronous Collaborative Actions
- 07:32, 8 October 2012 (diff | hist) . . (+306) . . Cooperation
- 07:29, 8 October 2012 (diff | hist) . . (+161) . . Possibility of Anonymity
- 07:28, 8 October 2012 (diff | hist) . . (+11) . . Asynchronous Collaborative Actions
- 07:28, 8 October 2012 (diff | hist) . . (+172) . . Encouraged Return Visits
- 07:25, 8 October 2012 (diff | hist) . . (+111) . . Social Dilemmas
- 07:23, 8 October 2012 (diff | hist) . . (+21) . . Asynchronous Collaborative Actions
- 07:22, 8 October 2012 (diff | hist) . . (+180) . . Functional Roles
- 07:19, 8 October 2012 (diff | hist) . . (+60) . . Asynchronous Collaborative Actions
- 07:16, 8 October 2012 (diff | hist) . . (+84) . . Asynchronous Collaborative Actions (→Relations)
- 07:16, 8 October 2012 (diff | hist) . . (+3) . . Dedicated Game Facilitators
- 07:16, 8 October 2012 (diff | hist) . . (+3) . . Dedicated Game Facilitators
- 07:16, 8 October 2012 (diff | hist) . . (+6) . . Massively Single-Player Online Games
- 07:16, 8 October 2012 (diff | hist) . . (+11) . . Left 4 Dead series
- 07:15, 8 October 2012 (diff | hist) . . (+3) . . Extra Chances
- 07:15, 8 October 2012 (diff | hist) . . (+9) . . No Direct Player Influence
- 07:14, 8 October 2012 (diff | hist) . . (+6) . . Stimulated Planning
- 07:14, 8 October 2012 (diff | hist) . . (+13) . . Private Game Spaces
- 07:14, 8 October 2012 (diff | hist) . . (+5) . . Interruptibility
- 07:13, 8 October 2012 (diff | hist) . . (0) . . Ghosts
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Ubiquitous Gameplay
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Handles
- 07:13, 8 October 2012 (diff | hist) . . (+6) . . Free Gift Inventories
- 07:12, 8 October 2012 (diff | hist) . . (+9) . . Persistent Game Worlds
- 07:12, 8 October 2012 (diff | hist) . . (+17) . . Late Arriving Players
- 07:12, 8 October 2012 (diff | hist) . . (+6) . . Mediated Gameplay
- 07:10, 8 October 2012 (diff | hist) . . (+11) . . Real-Time Games
- 07:10, 8 October 2012 (diff | hist) . . (+44) . . Turn-Based Games
- 07:09, 8 October 2012 (diff | hist) . . (+5) . . Multiplayer Games
- 07:08, 8 October 2012 (diff | hist) . . (+4) . . Self-Facilitated Games
- 07:08, 8 October 2012 (diff | hist) . . (+13) . . Communication Channels
- 07:07, 8 October 2012 (diff | hist) . . (+53) . . Pattern Suggestion List
- 12:20, 5 October 2012 (diff | hist) . . (-28) . . Negotiable Game Instance Duration
- 12:19, 5 October 2012 (diff | hist) . . (-2) . . Negotiable Game Instance Duration (→Examples)
- 12:19, 5 October 2012 (diff | hist) . . (+588) . . Negotiable Game Instance Duration
- 11:55, 5 October 2012 (diff | hist) . . (-11) . . Negotiable Game Instance Duration
- 11:54, 5 October 2012 (diff | hist) . . (-11) . . Negotiable Game Instance Duration
- 11:52, 5 October 2012 (diff | hist) . . (+185) . . Negotiable Game Instance Duration
- 11:50, 5 October 2012 (diff | hist) . . (+23) . . Negotiable Game Instance Duration (→Potentially Conflicting With)
- 11:50, 5 October 2012 (diff | hist) . . (+262) . . Negotiable Game Instance Duration (→Using the pattern)
- 11:46, 5 October 2012 (diff | hist) . . (+463) . . Negotiable Game Instance Duration (→Consequences)
- 11:43, 5 October 2012 (diff | hist) . . (+401) . . Negotiable Game Instance Duration
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