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Showing below up to 50 results in range #701 to #750.

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  1. Collectible Card Games‏‎ (28 revisions)
  2. Player Agency‏‎ (29 revisions)
  3. Spectacular Failure Enjoyment‏‎ (29 revisions)
  4. Picture-in-Picture Views‏‎ (29 revisions)
  5. Orthogonal Differentiation‏‎ (29 revisions)
  6. Setback Penalties‏‎ (29 revisions)
  7. Switches‏‎ (29 revisions)
  8. Mini-maps‏‎ (29 revisions)
  9. Boss Monsters‏‎ (29 revisions)
  10. Dice‏‎ (29 revisions)
  11. Last Man Standing‏‎ (30 revisions)
  12. TvT‏‎ (30 revisions)
  13. Scripted Information Sequences‏‎ (30 revisions)
  14. Awareness of Surroundings‏‎ (30 revisions)
  15. Gameplay Design Patterns DiGRA 2022 Workshop‏‎ (30 revisions)
  16. Asynchronous Gameplay‏‎ (30 revisions)
  17. Quick Returns‏‎ (30 revisions)
  18. Live Action Roleplaying‏‎ (30 revisions)
  19. Altruistic Actions‏‎ (30 revisions)
  20. Deliver‏‎ (30 revisions)
  21. Social Rewards‏‎ (30 revisions)
  22. Shared Rewards‏‎ (30 revisions)
  23. Negative Feedback Loops‏‎ (30 revisions)
  24. Vulnerabilities‏‎ (30 revisions)
  25. Bases‏‎ (30 revisions)
  26. Save Scumming‏‎ (31 revisions)
  27. Extra-Game Input‏‎ (31 revisions)
  28. Helpers‏‎ (31 revisions)
  29. Renewable Resources‏‎ (31 revisions)
  30. Geometric Progression‏‎ (31 revisions)
  31. Team Strategy Identification‏‎ (31 revisions)
  32. Achilles' Heels‏‎ (31 revisions)
  33. Preventing Goals‏‎ (31 revisions)
  34. Testing Achievements‏‎ (31 revisions)
  35. Handicap Achievements‏‎ (31 revisions)
  36. Player-Location Proximity‏‎ (31 revisions)
  37. Early Leaving Players‏‎ (31 revisions)
  38. Save-Load Cycles‏‎ (31 revisions)
  39. Emotional Attachment‏‎ (31 revisions)
  40. Gain Information‏‎ (31 revisions)
  41. Torchlight‏‎ (31 revisions)
  42. Game Pauses‏‎ (31 revisions)
  43. Line of Sight‏‎ (31 revisions)
  44. Traces‏‎ (31 revisions)
  45. Purchasable Game Advantages‏‎ (32 revisions)
  46. Determinable Chance to Succeed‏‎ (32 revisions)
  47. Predefined Goals‏‎ (32 revisions)
  48. Information Passing‏‎ (32 revisions)
  49. Characteristics‏‎ (32 revisions)
  50. Renamed Patterns‏‎ (32 revisions)

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