Replays
From gdp3
Revision as of 18:46, 6 August 2011 by Staffan Björk (Talk | contribs)
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This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Bragging, Game-Induced Player Social Status, Meta Games
Consequences
Relations
Single-Player Games Extra-Game Consequences
Can Instantiate
AI Players, Freedom of Choice, Gameplay Statistics, Ghosts, Speed Runs
with Single-Player Games
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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