Difference between revisions of "Role Fulfillment"

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(Relations)
Line 40: Line 40:
 
[[Asymmetric Roles]],  
 
[[Asymmetric Roles]],  
 
[[Warming-Up Roleplay Exercises]],  
 
[[Warming-Up Roleplay Exercises]],  
[[Player-Created Characters]],
+
 
[[Freedom of Choice]],
+
 
[[Character Defining Actions]],  
 
[[Character Defining Actions]],  
 
[[Thematic Consistency]],  
 
[[Thematic Consistency]],  
Line 61: Line 60:
 
[[Roleplaying]],  
 
[[Roleplaying]],  
 
[[Storytelling]],  
 
[[Storytelling]],  
 +
 +
[[Freedom of Choice]] together with [[Player-Created Characters]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
-
+
[[Freedom of Choice]] together with [[Characters]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===

Revision as of 06:45, 6 September 2014

The fulfillment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game Mastery Player Defined Goals Traitors

Role Fulfillment

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Selectable Functional Roles, Asymmetric Roles, Warming-Up Roleplay Exercises,

Character Defining Actions, Thematic Consistency, Diegetic Consistency, Game Masters

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Betrayal, Characters, Role Selection, Roleplaying, Storytelling,

Freedom of Choice together with Player-Created Characters

Can Be Modulated By

Freedom of Choice together with Characters

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

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