Difference between revisions of "Social Rewards"

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(Relations)
(Relations)
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Enactment]],
 
[[Game-based Social Statuses]],  
 
[[Game-based Social Statuses]],  
 
[[Global High Score Lists]],  
 
[[Global High Score Lists]],  

Revision as of 13:32, 19 November 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Achievements Gameplay Mastery Team Accomplishment Team Strategy Identification Social Skills Togetherness

Can Instantiate

Extra-Game Consequences, Grinding

Can Modulate

-

Can Be Instantiated By

Enactment, Game-based Social Statuses, Global High Score Lists, High Score Lists, Memorabilia

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements