Difference between revisions of "Social Rewards"

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(Relations)
(Relations)
Line 24: Line 24:
  
 
== Relations ==
 
== Relations ==
[[Achievements]]
+
[[Bragging]],
 +
 
 
[[Gameplay Mastery]]
 
[[Gameplay Mastery]]
[[Team Accomplishment]]
 
[[Team Strategy Identification]]
 
[[Social Skills]]
 
[[Togetherness]]
 
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
Line 39: Line 36:
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Achievements]],
 
[[Enactment]],  
 
[[Enactment]],  
 
[[Game-based Social Statuses]],  
 
[[Game-based Social Statuses]],  
 
[[Global High Score Lists]],  
 
[[Global High Score Lists]],  
 
[[High Score Lists]],  
 
[[High Score Lists]],  
[[Memorabilia]]
+
[[Memorabilia]],
 +
[[Social Skills]],
 +
[[Team Accomplishment]],
 +
[[Team Strategy Identification]],
 +
[[Togetherness]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===

Revision as of 13:38, 19 November 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Bragging,

Gameplay Mastery

Can Instantiate

Extra-Game Consequences, Grinding

Can Modulate

-

Can Be Instantiated By

Achievements, Enactment, Game-based Social Statuses, Global High Score Lists, High Score Lists, Memorabilia, Social Skills, Team Accomplishment, Team Strategy Identification, Togetherness

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements