Social Rewards

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Revision as of 13:49, 19 November 2014 by Staffan Björk (Talk | contribs) (Consequences)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Can Be Instantiated By

Achievements, Enactment, Game-based Social Statuses, Gameplay Mastery, Global High Score Lists, High Score Lists, Memorabilia, Social Skills, Team Accomplishment, Team Strategy Identification, Togetherness


Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Social Rewards is a type of Extra-Game Consequence. It can lead to Bragging.


Grinding

Relations

Can Instantiate

Bragging, Extra-Game Consequences, Grinding

Can Modulate

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Can Be Instantiated By

Achievements, Enactment, Game-based Social Statuses, Gameplay Mastery, Global High Score Lists, High Score Lists, Memorabilia, Social Skills, Team Accomplishment, Team Strategy Identification, Togetherness

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements