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- 17:24, 2 November 2009 (diff | hist) . . (+4,961) . . Pattern Suggestion List
- 17:20, 2 November 2009 (diff | hist) . . (+104) . . Main Page (→Introduction)
- 17:19, 2 November 2009 (diff | hist) . . (+3) . . Main Page
- 17:18, 2 November 2009 (diff | hist) . . (0) . . Gameplay Design Pattern Template (→History)
- 17:18, 2 November 2009 (diff | hist) . . (+288) . . Alarms
- 17:16, 2 November 2009 (diff | hist) . . (+24) . . Gameplay Design Pattern Template
- 17:16, 2 November 2009 (diff | hist) . . (+233) . . Gameplay Design Pattern Template
- 17:14, 2 November 2009 (diff | hist) . . (+240) . . N Pattern Suggestion List (Created page with 'Note: not all these patterns should necessary be made... Note: to make a new pattern, use the Gameplay Design Pattern Template == Patterns == === From the cd-rom === ===…')
- 17:12, 2 November 2009 (diff | hist) . . (+29) . . Process
- 17:12, 2 November 2009 (diff | hist) . . (+77) . . N Category:Patterns (Created page with 'See Pattern Suggestion List for patterns that could or should be created.')
- 17:11, 2 November 2009 (diff | hist) . . (0) . . Process
- 17:11, 2 November 2009 (diff | hist) . . (+37) . . Process
- 17:09, 2 November 2009 (diff | hist) . . (+250) . . Process
- 17:07, 2 November 2009 (diff | hist) . . (+107) . . N Category:Game Element Patterns (Created page with 'Patterns in this category describe aspects of a gameplay design which is associated with distinct elements.')
- 17:06, 2 November 2009 (diff | hist) . . (+35) . . Alarms
- 17:06, 2 November 2009 (diff | hist) . . (+81) . . N Category:Mechanical Patterns (Created page with 'Patterns in this category are within the Mechanical part of the MDA Framework')
- 17:05, 2 November 2009 (diff | hist) . . (+142) . . N Category:Needs work (Created page with 'Patterns in this category is known to need work, the actual work needs should be described in the discussion page associated with the pattern.')
- 17:03, 2 November 2009 (diff | hist) . . (+133) . . N Talk:Alarms (Created page with 'Created this pattern to figure out how to structure the work....--~~~~') (current)
- 17:03, 2 November 2009 (diff | hist) . . (-1) . . Alarms
- 17:02, 2 November 2009 (diff | hist) . . (+3,099) . . N Alarms (Created page with 'Category:Patterns Category:Mechanical Patterns Category:Needs work ''Alarms are abstract game elements that provide information about particular game state changes.'…')
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