User contributions
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- 14:38, 4 November 2009 (diff | hist) . . (+2) . . Interruptible Actions
- 14:38, 4 November 2009 (diff | hist) . . (+2) . . Alarms
- 14:37, 4 November 2009 (diff | hist) . . (+2) . . Gameplay Design Pattern Template
- 14:34, 4 November 2009 (diff | hist) . . (+203) . . N Category:Dynamic Patterns (Created page with 'Patterns in this category are within the Dynamic part of the MDA Framework. See also Mechanical Patterns and [[:Category:Aesthetical Pattern…')
- 14:33, 4 November 2009 (diff | hist) . . (+38) . . Category:Mechanical Patterns
- 14:33, 4 November 2009 (diff | hist) . . (+80) . . Category:Mechanical Patterns
- 14:32, 4 November 2009 (diff | hist) . . (+1) . . Category:Mechanical Patterns
- 14:32, 4 November 2009 (diff | hist) . . (+4,107) . . N Interruptible Actions (Created page with 'Category:Patterns Category:Dynamic Patterns Category:Needs work ''Actions that can be interrupted before they affect the game state.'' Short paragraph giving the des…')
- 14:28, 4 November 2009 (diff | hist) . . (+7) . . Irreversible Events (→Consequences)
- 14:27, 4 November 2009 (diff | hist) . . (+1) . . Irreversible Events (→Examples)
- 14:24, 4 November 2009 (diff | hist) . . (+2,385) . . N Pattern-Based Methods (Created page with 'This pages collects ideas about how one can use gameplay design patterns for different purposes. == Using Patterns for Analysis == Since gameplay design patterns describe design…') (current)
- 14:00, 4 November 2009 (diff | hist) . . (+264) . . Main Page
- 16:45, 3 November 2009 (diff | hist) . . (-1) . . Process
- 16:45, 3 November 2009 (diff | hist) . . (+226) . . Process
- 16:42, 3 November 2009 (diff | hist) . . (+12) . . Irreversible Events (→Modules)
- 16:41, 3 November 2009 (diff | hist) . . (-349) . . Irreversible Events
- 16:20, 3 November 2009 (diff | hist) . . (+25) . . Alarms (→Modulated By)
- 16:20, 3 November 2009 (diff | hist) . . (-25) . . Alarms (→Instantiates)
- 16:20, 3 November 2009 (diff | hist) . . (+25) . . Alarms (→Instantiates)
- 16:18, 3 November 2009 (diff | hist) . . (-39) . . Alarms (→Potentially Conflicting With)
- 16:18, 3 November 2009 (diff | hist) . . (-76) . . Alarms (→Modulated By)
- 16:05, 3 November 2009 (diff | hist) . . (+5,278) . . N Irreversible Events (Created page with 'Category:Patterns Category:Needs work ''The one-sentence "definition" that should be in italics.'' Short paragraph giving the description of the pattern while not referr…')
- 16:05, 3 November 2009 (diff | hist) . . (+4) . . Irreversible Actions (Redirected page to Irreversible Events) (current)
- 16:04, 3 November 2009 (diff | hist) . . (+29) . . N Irreversible Actions (Created page with '#REDIRECT Irreversible Events')
- 16:03, 3 November 2009 (diff | hist) . . (-22) . . Pattern Suggestion List (→From the cd-rom)
- 15:58, 3 November 2009 (diff | hist) . . (+51) . . Alarms (→Using the pattern)
- 15:52, 3 November 2009 (diff | hist) . . (-13) . . Return to Castle Wolfenstein: Enemy Territory
- 15:51, 3 November 2009 (diff | hist) . . (-11) . . Pattern Suggestion List
- 15:51, 3 November 2009 (diff | hist) . . (-1) . . Pattern Suggestion List
- 15:51, 3 November 2009 (diff | hist) . . (+12) . . Pattern Suggestion List
- 15:47, 3 November 2009 (diff | hist) . . (+58) . . Game Template
- 15:46, 3 November 2009 (diff | hist) . . (+55) . . Return to Castle Wolfenstein: Enemy Territory
- 15:45, 3 November 2009 (diff | hist) . . (+8) . . Return to Castle Wolfenstein: Enemy Territory
- 15:45, 3 November 2009 (diff | hist) . . (+7) . . Game Template
- 15:43, 3 November 2009 (diff | hist) . . (+4) . . Return to Castle Wolfenstein: Enemy Territory
- 15:43, 3 November 2009 (diff | hist) . . (-3) . . Return to Castle Wolfenstein: Enemy Territory
- 15:43, 3 November 2009 (diff | hist) . . (-2) . . Return to Castle Wolfenstein: Enemy Territory
- 15:43, 3 November 2009 (diff | hist) . . (+236) . . Return to Castle Wolfenstein: Enemy Territory
- 15:42, 3 November 2009 (diff | hist) . . (+295) . . Return to Castle Wolfenstein: Enemy Territory
- 15:41, 3 November 2009 (diff | hist) . . (+588) . . N Game Template (Created page with 'Make a copy of this page (go into edit, ctrl-A, ctrl-c, write the name is the search box, create page, ctrl-v) when you want to create a new game. Let the game name be the name o…')
- 15:38, 3 November 2009 (diff | hist) . . (+51) . . N Category:Games (Created page with 'Use Game Template when creating new game pages.')
- 15:37, 3 November 2009 (diff | hist) . . (+9) . . Category:Needs work
- 15:36, 3 November 2009 (diff | hist) . . (+25) . . Return to Castle Wolfenstein: Enemy Territory
- 15:36, 3 November 2009 (diff | hist) . . (+92) . . N Return to Castle Wolfenstein: Enemy Territory (Created page with 'Category:Games Category:FPS Category:Class-based FPS Category:Team-based FPS')
- 15:36, 3 November 2009 (diff | hist) . . (+303) . . Alarms
- 15:21, 3 November 2009 (diff | hist) . . (-11) . . Pattern Suggestion List
- 15:21, 3 November 2009 (diff | hist) . . (+11) . . Pattern Suggestion List
- 09:30, 3 November 2009 (diff | hist) . . (+158) . . N Talk:Gameplay Design Pattern Template (Created page with 'Diegetic Aspects isn't the best name since it contains interface and narrative structure --~~~~') (current)
- 09:29, 3 November 2009 (diff | hist) . . (+130) . . Gameplay Design Pattern Template
- 09:28, 3 November 2009 (diff | hist) . . (+202) . . Alarms (→Using the pattern)
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