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  • [[Expansions]] (duh) --[[User:Staffan Björk|Staffan Björk]] 20:40, 15 January 2011 (CE
    45 KB (6,258 words) - 09:28, 24 November 2023
  • ...nts]] but based on earlier history this is likely to increase with further expansions. While several of these are rewarded for completing campaigns (e.g. ''Midni
    18 KB (2,669 words) - 08:02, 4 August 2022
  • [[Collectible Card Games]] make use of [[Expansions]] much more often than other card-based games, this since the collecting as [[Expansions]],
    3 KB (458 words) - 12:09, 20 March 2018
  • ...les]] possible, they can also support [[Reconfigurable Game Worlds]] and [[Expansions]]. As soon as [[Dedicated Game Facilitators]] make players actions more dif [[Expansions]],
    20 KB (2,916 words) - 09:30, 23 August 2021
  • ...Potential]] by the games continuously changing through the release of new expansions (and removal of older cards from some tournament variants). ...provement Potential]]. [[Evolving Rule Sets]], or to a lesser degree any [[Expansions]], provide players with [[Further Player Improvement Potential]] simply bec
    6 KB (828 words) - 20:14, 11 August 2016
  • ...easily destroy [[Player Balance]]. This may be mitigated partly through [[Expansions]] that can introduce new rules with the new game elements that balance the
    9 KB (1,314 words) - 12:20, 25 April 2018
  • ...efore gameplay begins as options or ones they can start using after buying expansions. ...and confusing to provide too many [[Optional Rules]] in any single game. [[Expansions]] (e.g. ''exodus'' for [[Battlestar Galactica: The Board Game]] or ''Low-Te
    8 KB (1,206 words) - 21:07, 5 July 2015
  • ...se new cards in expansions, and the latter only allows a few of the latest expansions to be used in official tournaments. ...over time due to local variations becoming popular or official changes or expansions are added, some games are designed to have their rules change during gamepl
    8 KB (1,257 words) - 12:01, 6 April 2018
  • ...Gameplay]] can be introduced by [[Dedicated Game Facilitators]] through [[Expansions]] or [[Evolving Rule Sets]] for similar reasons. ...in games that combined the pattern with either [[Evolving Rule Sets]] or [[Expansions]] (as for example [[World of Warcraft]] does).
    15 KB (2,038 words) - 10:37, 23 November 2015
  • ...t Cause 2]] and [[The Legend of Zelda: The Wind Waker]] (and some mods and expansions for the [[Quake series]]) can find grappling hooks that allow players to mo
    11 KB (1,582 words) - 07:36, 19 May 2022
  • ...New Vegas]] does it through temporarily removing all equipment when the [[Expansions|Expansion]] is played.
    11 KB (1,515 words) - 16:27, 30 July 2016
  • ...t series]] with the exception of [[Fallout 3]] with the ''Broken Steel'' [[Expansions|Expansion]]), this is not a necessity. The [[Elder Scrolls IV: Oblivion]] i
    5 KB (737 words) - 09:09, 8 March 2023
  • ...st in this game (unless one is using ''The Cities and Knights of Catan'' [[Expansions]]) while the [[Emergent Gameplay]] of [[Go]] can make areas unconquerable e
    10 KB (1,524 words) - 08:42, 3 September 2016
  • ...r [[Cards]] to be able and play. Other games expand the gameplay by adding expansions with [[Cards]]. ...and is often combined with the pattern of [[Evolving Rule Sets]] through [[Expansions]] with new [[Cards]].
    10 KB (1,483 words) - 12:04, 20 March 2018
  • ...ngdoms]] and [[DragonMud]] show that players can also perform more complex expansions and reconfigurations of [[Game Worlds]] if the game systems provided the ap [[Expansions]],
    7 KB (930 words) - 11:13, 30 July 2014
  • ...use series]]). For [[Persistent Game Worlds]], [[Evolving Rule Sets]] or [[Expansions]] may instead be necessary to maintain a possibility or need of exploration [[Persistent Game Worlds]] together with [[Evolving Rule Sets]] or [[Expansions]]
    10 KB (1,485 words) - 10:03, 4 April 2018
  • ...rted in [[Arkham Horror]], [[Lord of the Rings]], and [[Pandemic]] by game expansions).
    6 KB (800 words) - 17:55, 8 January 2015
  • ...xtra-Game Input]] when done during gameplay and not clearly as independent expansions. Examples of this include additions to games and game worlds made in [[:Cat
    7 KB (1,142 words) - 11:14, 23 October 2012
  • ...other players. This makes game instances of the game exhibit first initial expansions, then races, and finally a focus on developing settlements and acquiring sc
    5 KB (685 words) - 11:07, 7 September 2016
  • [[Pay to Play]] can be applied to allow players to get [[Expansions]] and well as provide extra [[Lives]] so that gameplay can continue even if [[Expansions]],
    3 KB (385 words) - 13:41, 26 January 2015

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