Difference between revisions of "Category:Staffan's current workpage"

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== ToDos ==
 
== ToDos ==
 +
* check http://dl.acm.org/citation.cfm?doid=2701657.2633421 for navigational patterns
 
* check Rocha, J. B., Mascarenhas, S., & Prada, R. (2008). Game Mechanics for Cooperative Games. ZON Digital Games and Culture.
 
* check Rocha, J. B., Mascarenhas, S., & Prada, R. (2008). Game Mechanics for Cooperative Games. ZON Digital Games and Culture.
 
* check Seif El-Nasr, M., Aghabeigi, B., Milam, D., Erfani, M., Lameman, B., Maygol, H. I., & Mah, S. (2010). Understanding and evaluating cooperative games. In  Proceedings of the 28th international conference on Human factors in computing systems (pp. 253-262). Atlanta, Georgia, USA: ACM.
 
* check Seif El-Nasr, M., Aghabeigi, B., Milam, D., Erfani, M., Lameman, B., Maygol, H. I., & Mah, S. (2010). Understanding and evaluating cooperative games. In  Proceedings of the 28th international conference on Human factors in computing systems (pp. 253-262). Atlanta, Georgia, USA: ACM.

Revision as of 14:03, 15 February 2017

Just a simple category to help keep track of which page Staffan Björk is working on.

Timed ToDos

After CHI PLAY 2014

  • check CHI PLAY 2014 paper on categories of communication

After CHI 2015

  • Check for papers on Voice as Design Resource

ToDos

for Grinding (via Christian Klinton)

for Levels

  • Dormans work on action-adventure games
  • Milam and Seif El Nasr
  • reference to Larsen's design patterns

Potential patterns

-

Tools

Gameplay Design Pattern Template, Shortened

tyda.se

wikipedia

Subcategories

This category has only the following subcategory.