User contributions
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- 15:51, 14 July 2014 (diff | hist) . . (-170) . . Actor Detachment (→History)
- 15:50, 14 July 2014 (diff | hist) . . (+295) . . Actor Detachment
- 08:50, 14 July 2014 (diff | hist) . . (+169) . . Pattern Suggestion List
- 20:12, 13 July 2014 (diff | hist) . . (-465) . . Communication Channels (→Using the pattern)
- 20:10, 13 July 2014 (diff | hist) . . (-40) . . Emotional Attachment
- 20:09, 13 July 2014 (diff | hist) . . (+829) . . Emotional Attachment
- 20:02, 13 July 2014 (diff | hist) . . (-75) . . Emotional Attachment (→Relations)
- 20:01, 13 July 2014 (diff | hist) . . (-15) . . Storytelling (→Using the pattern)
- 20:00, 13 July 2014 (diff | hist) . . (+285) . . Storytelling
- 19:58, 13 July 2014 (diff | hist) . . (+6) . . Roleplaying
- 19:57, 13 July 2014 (diff | hist) . . (+1,129) . . Roleplaying
- 19:48, 13 July 2014 (diff | hist) . . (+489) . . Roleplaying
- 19:45, 13 July 2014 (diff | hist) . . (+112) . . Roleplaying
- 19:44, 13 July 2014 (diff | hist) . . (+347) . . Emotional Attachment
- 19:39, 13 July 2014 (diff | hist) . . (+608) . . Actions Have Diegetically Social Consequences
- 19:32, 13 July 2014 (diff | hist) . . (+651) . . Emotional Attachment
- 19:30, 13 July 2014 (diff | hist) . . (+11) . . Pattern Suggestion List (→Social NPC design with Petri)
- 19:20, 13 July 2014 (diff | hist) . . (+148) . . Actions Have Diegetically Social Consequences
- 19:18, 13 July 2014 (diff | hist) . . (+206) . . Algorithmic Agents
- 19:13, 13 July 2014 (diff | hist) . . (-25) . . Emotional Attachment (→Can Modulate)
- 19:13, 13 July 2014 (diff | hist) . . (+182) . . Emotional Attachment
- 19:09, 13 July 2014 (diff | hist) . . (+632) . . Avatars
- 19:02, 13 July 2014 (diff | hist) . . (+505) . . Emotional Attachment
- 18:58, 13 July 2014 (diff | hist) . . (+225) . . Emotional Attachment
- 18:54, 13 July 2014 (diff | hist) . . (-84) . . Emotional Attachment (→Relations)
- 18:54, 13 July 2014 (diff | hist) . . (+47) . . Time Pressure
- 18:53, 13 July 2014 (diff | hist) . . (+2) . . Exaggerated Perception of Influence
- 18:53, 13 July 2014 (diff | hist) . . (-26) . . Agents (→Relations)
- 18:52, 13 July 2014 (diff | hist) . . (-25) . . Agents (→Narrative Aspects)
- 18:50, 13 July 2014 (diff | hist) . . (+116) . . Emotional Attachment
- 18:49, 13 July 2014 (diff | hist) . . (-140) . . Emotional Attachment (→Relations)
- 18:49, 13 July 2014 (diff | hist) . . (+4) . . Avatars
- 18:48, 13 July 2014 (diff | hist) . . (+2) . . Algorithmic Agents
- 18:47, 13 July 2014 (diff | hist) . . (+1) . . Algorithmic Agents (→Narrative Aspects)
- 18:46, 13 July 2014 (diff | hist) . . (0) . . Characters (→Examples)
- 18:45, 13 July 2014 (diff | hist) . . (+6) . . Characters
- 18:44, 13 July 2014 (diff | hist) . . (+14) . . Actions Have Diegetically Social Consequences
- 18:33, 13 July 2014 (diff | hist) . . (+1) . . Renamed Patterns
- 18:32, 13 July 2014 (diff | hist) . . (+1) . . Self-Facilitated Games (→Narrative Aspects)
- 18:31, 13 July 2014 (diff | hist) . . (+2) . . Naming
- 18:30, 13 July 2014 (diff | hist) . . (-6) . . Lives
- 18:29, 13 July 2014 (diff | hist) . . (+278) . . Emotional Attachment (→Relations)
- 09:29, 13 July 2014 (diff | hist) . . (+15) . . Storytelling (→Can Be Instantiated By)
- 09:29, 13 July 2014 (diff | hist) . . (+23) . . Storytelling
- 09:27, 13 July 2014 (diff | hist) . . (-87) . . Storytelling
- 09:25, 13 July 2014 (diff | hist) . . (+416) . . Storytelling (→Examples)
- 09:17, 13 July 2014 (diff | hist) . . (+591) . . N Monitor Celestra (Created page with "Category:Games Category:Needs work Category:Game Stub Category:Roleplaying Games Category:Live Action Roleplaying Games == Brief == This page is a game stu...") (current)
- 09:15, 13 July 2014 (diff | hist) . . (+576) . . Storytelling
- 09:08, 13 July 2014 (diff | hist) . . (-240) . . Pattern Suggestion List
- 09:08, 13 July 2014 (diff | hist) . . (+2) . . Pattern Suggestion List (→Left-overs from the book)
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