User contributions
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- 10:29, 24 July 2016 (diff | hist) . . (+49) . . Randomness
- 10:25, 24 July 2016 (diff | hist) . . (+146) . . Kingmaker
- 10:24, 24 July 2016 (diff | hist) . . (+136) . . Kingmaker (→Examples)
- 10:19, 24 July 2016 (diff | hist) . . (+336) . . Trick Taking
- 10:17, 24 July 2016 (diff | hist) . . (+183) . . Kingmaker
- 10:13, 24 July 2016 (diff | hist) . . (+26) . . Pattern Suggestion List
- 10:12, 24 July 2016 (diff | hist) . . (+144) . . Pattern Suggestion List
- 10:08, 24 July 2016 (diff | hist) . . (+121) . . Kingmaker (→Examples)
- 10:06, 24 July 2016 (diff | hist) . . (+534) . . Kingmaker
- 10:01, 24 July 2016 (diff | hist) . . (+94) . . Kingmaker
- 09:58, 24 July 2016 (diff | hist) . . (+1,030) . . N Unwinnable Game States (Created page with "Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wiki [...")
- 09:56, 24 July 2016 (diff | hist) . . (+545) . . Kingmaker (→Using the pattern)
- 09:47, 24 July 2016 (diff | hist) . . (+183) . . Kingmaker (→Consequences)
- 16:58, 23 July 2016 (diff | hist) . . (+1,120) . . Ultra-Powerful Events (→Relations)
- 16:51, 23 July 2016 (diff | hist) . . (+84) . . HUD Interfaces (current)
- 16:50, 23 July 2016 (diff | hist) . . (+1,185) . . Secondary Interface Screens
- 16:50, 23 July 2016 (diff | hist) . . (-58) . . Secondary Interface Screens (→Relations)
- 16:50, 23 July 2016 (diff | hist) . . (+51) . . Naming (→Can Be Modulated By) (current)
- 16:47, 23 July 2016 (diff | hist) . . (+211) . . Diegetic Consistency
- 16:45, 23 July 2016 (diff | hist) . . (-2) . . Game Pauses (→Interfaces Aspects)
- 16:45, 23 July 2016 (diff | hist) . . (+222) . . Game Pauses
- 16:42, 23 July 2016 (diff | hist) . . (-5) . . Secondary Interface Screens (→Relations)
- 16:38, 23 July 2016 (diff | hist) . . (-50) . . Secondary Interface Screens (→Relations)
- 16:34, 23 July 2016 (diff | hist) . . (+34) . . New Abilities (→Can Be Modulated By)
- 16:34, 23 July 2016 (diff | hist) . . (+34) . . Improved Abilities (→Can Be Modulated By)
- 16:31, 23 July 2016 (diff | hist) . . (+34) . . Global High Score Lists (→Can Be Modulated By) (current)
- 16:29, 23 July 2016 (diff | hist) . . (+30) . . Sockets (→Can Be Instantiated By)
- 16:28, 23 July 2016 (diff | hist) . . (+34) . . Transferable Items (→Can Be Instantiated By) (current)
- 16:28, 23 July 2016 (diff | hist) . . (+34) . . Equipment (→Can Be Modulated By) (current)
- 16:26, 23 July 2016 (diff | hist) . . (0) . . Secondary Interface Screens (→Relations)
- 16:24, 23 July 2016 (diff | hist) . . (0) . . Secondary Interface Screens (→Relations)
- 16:18, 23 July 2016 (diff | hist) . . (-2) . . Secondary Interface Screens (→Relations)
- 16:17, 23 July 2016 (diff | hist) . . (+36) . . Secondary Interface Screens (→Relations)
- 16:14, 23 July 2016 (diff | hist) . . (+34) . . Game Worlds (→Can Be Modulated By)
- 16:11, 23 July 2016 (diff | hist) . . (+47) . . Secondary Interface Screens (→Relations)
- 16:09, 23 July 2016 (diff | hist) . . (-12) . . Action Programming (→Relations) (current)
- 16:09, 23 July 2016 (diff | hist) . . (+34) . . Action Programming (→Can Be Modulated By)
- 16:07, 23 July 2016 (diff | hist) . . (+13) . . Secondary Interface Screens (→Relations)
- 16:02, 23 July 2016 (diff | hist) . . (-110) . . Game Boards (current)
- 16:02, 23 July 2016 (diff | hist) . . (+10) . . Game Boards (→Using the pattern)
- 16:01, 23 July 2016 (diff | hist) . . (+1) . . Game Boards (→Examples)
- 16:00, 23 July 2016 (diff | hist) . . (+477) . . Game Boards (→Using the pattern)
- 13:54, 21 July 2016 (diff | hist) . . (+56) . . Warp Zones (current)
- 13:53, 21 July 2016 (diff | hist) . . (+74) . . Vehicle Sections (current)
- 13:52, 21 July 2016 (diff | hist) . . (+54) . . Vehicles (current)
- 13:52, 21 July 2016 (diff | hist) . . (+54) . . Transport Routes
- 13:51, 21 July 2016 (diff | hist) . . (+72) . . Traces (current)
- 13:50, 21 July 2016 (diff | hist) . . (+73) . . Switches (current)
- 13:50, 21 July 2016 (diff | hist) . . (+36) . . Strongholds (current)
- 13:49, 21 July 2016 (diff | hist) . . (0) . . Strategic Locations
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