User contributions
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- 08:32, 4 September 2016 (diff | hist) . . (+354) . . Negative Feedback Loops (→Using the pattern)
- 08:29, 4 September 2016 (diff | hist) . . (+85) . . Pattern Suggestion List (→New proposals from working with the wiki)
- 08:28, 4 September 2016 (diff | hist) . . (+75) . . Negative Feedback Loops (→Relations)
- 08:28, 4 September 2016 (diff | hist) . . (+43) . . Positive Feedback Loops (→Relations)
- 08:26, 4 September 2016 (diff | hist) . . (+866) . . Negative Feedback Loops (→Using the pattern)
- 08:19, 4 September 2016 (diff | hist) . . (+266) . . Negative Feedback Loops
- 08:09, 4 September 2016 (diff | hist) . . (+137) . . Negative Feedback Loops
- 08:07, 4 September 2016 (diff | hist) . . (+171) . . Negative Feedback Loops (→Consequences)
- 08:05, 4 September 2016 (diff | hist) . . (+505) . . Negative Feedback Loops
- 08:03, 4 September 2016 (diff | hist) . . (-70) . . Negative Feedback Loops (→Using the pattern)
- 08:03, 4 September 2016 (diff | hist) . . (+28) . . Varied Gameplay (→Relations)
- 08:02, 4 September 2016 (diff | hist) . . (+50) . . Negative Feedback Loops (→Relations)
- 08:00, 4 September 2016 (diff | hist) . . (+50) . . Negative Feedback Loops (→Relations)
- 07:59, 4 September 2016 (diff | hist) . . (+168) . . Balancing Effects
- 08:52, 3 September 2016 (diff | hist) . . (0) . . Scorpion Swamp (current)
- 08:52, 3 September 2016 (diff | hist) . . (0) . . Scorpion Swamp
- 08:51, 3 September 2016 (diff | hist) . . (0) . . Extra-Game Consequences
- 08:50, 3 September 2016 (diff | hist) . . (0) . . Characters
- 08:50, 3 September 2016 (diff | hist) . . (0) . . Units
- 08:49, 3 September 2016 (diff | hist) . . (+1) . . Player-Planned Development
- 08:48, 3 September 2016 (diff | hist) . . (+19) . . Predictable Winner
- 08:47, 3 September 2016 (diff | hist) . . (+2) . . Tension
- 08:46, 3 September 2016 (diff | hist) . . (+61) . . Varying Turn Orders
- 08:46, 3 September 2016 (diff | hist) . . (-27) . . Token Placement (→Relations)
- 08:44, 3 September 2016 (diff | hist) . . (+1) . . Token Placement
- 08:42, 3 September 2016 (diff | hist) . . (+1) . . Area Control (current)
- 08:41, 3 September 2016 (diff | hist) . . (+288) . . Excise
- 08:38, 3 September 2016 (diff | hist) . . (-4) . . Open-Ended Die Rolls
- 08:38, 3 September 2016 (diff | hist) . . (-1) . . Ultra-Powerful Events
- 08:37, 3 September 2016 (diff | hist) . . (0) . . Revoke Rules (current)
- 08:35, 3 September 2016 (diff | hist) . . (-7) . . Ever Increasing Difficulty (current)
- 08:35, 3 September 2016 (diff | hist) . . (+1) . . Critical Gameplay Design (current)
- 08:35, 3 September 2016 (diff | hist) . . (0) . . Strategic Knowledge
- 08:34, 3 September 2016 (diff | hist) . . (-11) . . Abstract Player Construct Development
- 08:34, 3 September 2016 (diff | hist) . . (-1) . . Ammunition
- 08:34, 3 September 2016 (diff | hist) . . (+2) . . Loot (current)
- 08:34, 3 September 2016 (diff | hist) . . (+2) . . Grinding
- 08:34, 3 September 2016 (diff | hist) . . (+2) . . Evolving Rule Sets
- 08:33, 3 September 2016 (diff | hist) . . (+1) . . Torchlight (current)
- 08:33, 3 September 2016 (diff | hist) . . (-15) . . Exaggerated Perception of Influence
- 08:33, 3 September 2016 (diff | hist) . . (+3) . . Challenging Gameplay
- 08:32, 3 September 2016 (diff | hist) . . (+1) . . Higher-Level Closures as Gameplay Progresses
- 08:31, 3 September 2016 (diff | hist) . . (+1,405) . . N Positive Feedback Loops (Created page with "Category:Patterns Category:Dynamic Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Pa...")
- 08:30, 3 September 2016 (diff | hist) . . (+1) . . Negative Feedback Loops (→Can Instantiate)
- 08:30, 3 September 2016 (diff | hist) . . (+1) . . Pattern Suggestion List (→New proposals from working with the wiki)
- 08:29, 3 September 2016 (diff | hist) . . (+20) . . Negative Feedback Loops (→Relations)
- 08:28, 3 September 2016 (diff | hist) . . (+1,174) . . N Negative Feedback Loops (Created page with "Category:Patterns Category:Dynamic Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Pa...")
- 08:27, 3 September 2016 (diff | hist) . . (+1,519) . . N Togetherness (Created page with "Category:Aesthetic Patterns Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:...")
- 08:23, 3 September 2016 (diff | hist) . . (-383) . . Pattern Suggestion List (→New proposals from working with the wiki)
- 08:22, 3 September 2016 (diff | hist) . . (+247) . . Higher-Level Closures as Gameplay Progresses
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