Difference between revisions of "Category:Staffan's current workpage"

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* For [[Cutscenes]] - Klevjer, R. 2002. In Defence of Cutscenes. Computer Games and Digital Cultures Conference Proceedings (Tampere, 2002).
 
* For [[Cutscenes]] - Klevjer, R. 2002. In Defence of Cutscenes. Computer Games and Digital Cultures Conference Proceedings (Tampere, 2002).
 
* Work in additional examples to time-handling from the Wikpedia [http://en.wikipedia.org/wiki/Time-keeping_systems_in_games entry]
 
* Work in additional examples to time-handling from the Wikpedia [http://en.wikipedia.org/wiki/Time-keeping_systems_in_games entry]
 +
* Insert Hullett and Whitehead's Turret pattern into [[Installations]]
  
 
=== for [[Aim & Shoot]] ===
 
=== for [[Aim & Shoot]] ===
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=== for [[Levels]] ===
 
=== for [[Levels]] ===
 
* Dormans work on action-adventure games
 
* Dormans work on action-adventure games
* Hullett and Whitehead
 
 
* Milam and Seif El Nasr
 
* Milam and Seif El Nasr
  

Revision as of 17:42, 8 June 2011

Just a simple category to help keep track of which page Staffan Björk is working on.

ToDos

for Aim & Shoot

  • Add Duck Hunt for NES (and other such gams, and thank Johan Wingård)

for Grinding (via Christian Klinton)

for Levels

  • Dormans work on action-adventure games
  • Milam and Seif El Nasr

Tools

Gameplay Design Pattern Template, Shortened

tyda.se

wikipedia

Subcategories

This category has only the following subcategory.