Difference between revisions of "Category:Staffan's current workpage"

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(ToDos)
(ToDos)
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* Find proper reference to Sid Meier's "interesting choices" quote.
 
* Find proper reference to Sid Meier's "interesting choices" quote.
 
* Add following games as examples: [[Munchkin]], [[Eufloria]], [[Scrabble]], [[Trivial Pursuit]], [[Pinball Dreams]], [[Mornington Crescent]] (an example of Conceptual Games), [[Who Wants to Be a Millionaire?]], [[Fruit Ninja]], [[Osmos]], [[Snake & Ladders]], the [[Worms series]], [[Robot Unicorn Attack]], [[Mafia]], Knizia's [[Samurai]], the [[Creatures series]], the [[Dungeon Keeper series]], [[SimEarth: The Living Planet]], [[Alter Ego]], [[Little Computer People]], [[Metroid series]] - should [[PhotoGrab]] be removed?
 
* Add following games as examples: [[Munchkin]], [[Eufloria]], [[Scrabble]], [[Trivial Pursuit]], [[Pinball Dreams]], [[Mornington Crescent]] (an example of Conceptual Games), [[Who Wants to Be a Millionaire?]], [[Fruit Ninja]], [[Osmos]], [[Snake & Ladders]], the [[Worms series]], [[Robot Unicorn Attack]], [[Mafia]], Knizia's [[Samurai]], the [[Creatures series]], the [[Dungeon Keeper series]], [[SimEarth: The Living Planet]], [[Alter Ego]], [[Little Computer People]], [[Metroid series]] - should [[PhotoGrab]] be removed?
* Fix all patterns in [[:Category:Stub]]
 
 
* Add LARP examples to patterns from the Nordic LARP book, including the patterns [[Events Timed to the Real World]] and [[Heterogeneous Game Element Ownership]]
 
* Add LARP examples to patterns from the Nordic LARP book, including the patterns [[Events Timed to the Real World]] and [[Heterogeneous Game Element Ownership]]
 
* Ensure that all [http://www.boardgamegeek.com/browse/boardgamemechanic mechanics] from BoardGameGeek are represented. Done:
 
* Ensure that all [http://www.boardgamegeek.com/browse/boardgamemechanic mechanics] from BoardGameGeek are represented. Done:

Revision as of 15:07, 26 July 2016

Just a simple category to help keep track of which page Staffan Björk is working on.

Timed ToDos

After CHI PLAY 2014

  • check CHI PLAY 2014 paper on categories of communication

After CHI 2015

  • Check for papers on Voice as Design Resource

ToDos

for Grinding (via Christian Klinton)

for Levels

  • Dormans work on action-adventure games
  • Milam and Seif El Nasr
  • reference to Larsen's design patterns

Potential patterns

-

Tools

Gameplay Design Pattern Template, Shortened

tyda.se

wikipedia

Subcategories

This category has only the following subcategory.