Category:To be Published
From gdp3
A collection page to keep track of the patterns that have been finished but not "published".
Pages in category "To be Published"
The following 84 pages are in this category, out of 284 total.
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- Real World Gameplay Spaces
- Real World Knowledge Advantages
- Reflective Communication
- Regenerating Resources
- Renewable Resources
- Repetition of Position Draws
- Repetitive Gameplay
- Reserves
- Resource Competition
- Resource Locations
- Resource Management
- Resource Sources
- Resources
- Revoke Rules
- Rewards
- Robotic Players
- Role Fulfillment
S
- Sanctioned Cheating
- Save Files
- Save Points
- Save Scumming
- Save-Load Cycles
- Scenes
- Scores
- Scouting
- Seamful Gameplay
- Secondary Interface Screens
- Secret Goals
- Secret Resources
- Secret Scoring Mechanisms
- Selectable Set of Goals
- Self-Reported Positioning
- Setback Penalties
- Shared Penalties
- Shared Resources
- Shared Rewards
- Social Adaptability
- Solution Uncertainty
- Spectators
- Speedending
- Startgame
- Steadily Decreasing Resources
- Storytelling
- Substitute Actions
- Summary Updates
- Supporting Goals
- Surprise Attacks
- Surrendering
- Survive
- Sustenance Rewards
- Symbiotic Player Relations
- Symmetric Goals
- Symmetric Resource Distribution
- Synchronous Gameplay