Pages with the most categories
Showing below up to 50 results in range #1 to #50.
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- Player/Character Awareness Consistency (12 categories)
- Resource Competition (11 categories)
- Tournaments (11 categories)
- Asymmetric Resource Distribution (11 categories)
- Symmetric Resource Distribution (11 categories)
- Consumers (10 categories)
- Investments (10 categories)
- Lull Periods (10 categories)
- Containers (10 categories)
- Converters (10 categories)
- Togetherness (10 categories)
- Resource Management (10 categories)
- Mandatory Goals (10 categories)
- Gamer Mode (10 categories)
- Trading (10 categories)
- Reflective Communication (10 categories)
- Entitled Players (9 categories)
- Open-Ended Die Rolls (9 categories)
- Bases (9 categories)
- Fallout series (9 categories)
- Self-Reported Positioning (9 categories)
- Secret Areas (9 categories)
- The Elder Scrolls series (9 categories)
- Non-Consistent Narration (9 categories)
- Perspective Taking (9 categories)
- Explicit Random Seeds (9 categories)
- Collecting (9 categories)
- Legacy Games (9 categories)
- CrossFire: Rules & Organizations for Company Level WW2 Gaming (9 categories)
- Thematic Consistency (9 categories)
- Winner determined after Gameplay Ends (9 categories)
- Kingmaker (8 categories)
- Speedending (8 categories)
- Possibility of Anonymity (8 categories)
- Props (8 categories)
- Extra-Game Actions (8 categories)
- City of Heroes (8 categories)
- Feelies (8 categories)
- Companion Quests (8 categories)
- Ultima Online (8 categories)
- Counter-Strike series (8 categories)
- Winning by Ending Gameplay (8 categories)
- Dialogues (8 categories)
- Bag Building (8 categories)
- Early Leaving Players (8 categories)
- Surrendering (8 categories)
- Endgame (8 categories)
- Minecraft (8 categories)
- Feigned Die Rolls (8 categories)
- Shenmue series (8 categories)