Difference between revisions of "Category:Patterns"

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If the collection doesn't seem to be extensive, it's because we haven't put in all our old patterns. We will be doing this piecewise as we rewrite them. See  
 
If the collection doesn't seem to be extensive, it's because we haven't put in all our old patterns. We will be doing this piecewise as we rewrite them. See  
 
[[Pattern Suggestion List]] for all the old patterns and suggestions for ones that should be created.
 
[[Pattern Suggestion List]] for all the old patterns and suggestions for ones that should be created.
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See [[Category:Patterns created on the Wiki]] for the new patterns.
  
 
'''Quick guideline'''
 
'''Quick guideline'''
 
Something is considered a design pattern (game component) if it could be used deliberately by a designer creating a game.
 
Something is considered a design pattern (game component) if it could be used deliberately by a designer creating a game.

Revision as of 15:16, 22 February 2010

This is one of the main categories on the wiki.

If the collection doesn't seem to be extensive, it's because we haven't put in all our old patterns. We will be doing this piecewise as we rewrite them. See Pattern Suggestion List for all the old patterns and suggestions for ones that should be created.

See for the new patterns.

Quick guideline Something is considered a design pattern (game component) if it could be used deliberately by a designer creating a game.

Pages in category "Patterns"

The following 200 pages are in this category, out of 623 total.

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