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  1. Current Player Tokens‏‎ (8 categories)
  2. Vision Modes‏‎ (8 categories)
  3. Diegetic Consistency‏‎ (8 categories)
  4. Yggdrasil‏‎ (8 categories)
  5. Enemy Territory: Quake Wars‏‎ (8 categories)
  6. 4 Minutes and 33 Seconds of Uniqueness‏‎ (8 categories)
  7. America's Army‏‎ (8 categories)
  8. Artifact-Location Proximity‏‎ (8 categories)
  9. World of Warcraft‏‎ (8 categories)
  10. Phasing‏‎ (8 categories)
  11. Laning‏‎ (8 categories)
  12. Card Building‏‎ (8 categories)
  13. Exploitation‏‎ (8 categories)
  14. Red Orchestra series‏‎ (8 categories)
  15. Game Lobbies‏‎ (8 categories)
  16. Robotic Players‏‎ (8 categories)
  17. Save Scumming‏‎ (8 categories)
  18. Non-Diegetic Features‏‎ (8 categories)
  19. Slaves to Armok II: Dwarf Fortress‏‎ (8 categories)
  20. Diegetically Tangible Game Items‏‎ (8 categories)
  21. DragonMud‏‎ (8 categories)
  22. Battlefield series‏‎ (8 categories)
  23. Player Agency‏‎ (8 categories)
  24. Borderlands‏‎ (8 categories)
  25. Lucky Guess Solutions‏‎ (8 categories)
  26. Rise and Decline of the Third Reich‏‎ (8 categories)
  27. Middlegame‏‎ (8 categories)
  28. Dead Island‏‎ (8 categories)
  29. Hearthstone: Heroes of Warcraft‏‎ (8 categories)
  30. Pandemic‏‎ (8 categories)
  31. Substitute Actions‏‎ (8 categories)
  32. Excise‏‎ (8 categories)
  33. Extermination‏‎ (8 categories)
  34. Prompting Techniques‏‎ (8 categories)
  35. First-Person Views‏‎ (8 categories)
  36. Return to Castle Wolfenstein: Enemy Territory‏‎ (8 categories)
  37. Game Over‏‎ (8 categories)
  38. Construction/Scoring Phase Shift‏‎ (8 categories)
  39. Advanced Squad Leader‏‎ (8 categories)
  40. Cycle Deck Engines‏‎ (8 categories)
  41. Higher-Level Closures as Gameplay Progresses‏‎ (7 categories)
  42. Waves‏‎ (7 categories)
  43. Assassin's Creed series‏‎ (7 categories)
  44. Pandemic Legacy series‏‎ (7 categories)
  45. World War 3‏‎ (7 categories)
  46. Backtracking Levels‏‎ (7 categories)
  47. Instances‏‎ (7 categories)
  48. Elite series‏‎ (7 categories)
  49. Last Man Standing‏‎ (7 categories)
  50. Eve Online‏‎ (7 categories)
  51. Synchronous Gameplay‏‎ (7 categories)
  52. Predefined Goals‏‎ (7 categories)
  53. Temporal Consistency‏‎ (7 categories)
  54. Magic: The Gathering‏‎ (7 categories)
  55. Coaches‏‎ (7 categories)
  56. First Player Advantages‏‎ (7 categories)
  57. Further Player Improvement Potential‏‎ (7 categories)
  58. Reversi‏‎ (7 categories)
  59. Game Boards‏‎ (7 categories)
  60. Game World Navigation‏‎ (7 categories)
  61. Trial and Error Solutions‏‎ (7 categories)
  62. Turnovers‏‎ (7 categories)
  63. Goal Indicators‏‎ (7 categories)
  64. Critical Gameplay Design‏‎ (7 categories)
  65. Crossmedia Gameplay‏‎ (7 categories)
  66. Value of Effort‏‎ (7 categories)
  67. Amun-Re‏‎ (7 categories)
  68. Hyperborea‏‎ (7 categories)
  69. Dungeon Keeper series‏‎ (7 categories)
  70. Battlestar Galactica: The Board Game‏‎ (7 categories)
  71. StarCraft series‏‎ (7 categories)
  72. Emotes‏‎ (7 categories)
  73. Startgame‏‎ (7 categories)
  74. Little Computer People‏‎ (7 categories)
  75. Temporary Abilities‏‎ (7 categories)
  76. Mahjong‏‎ (7 categories)
  77. Third-Person Views‏‎ (7 categories)
  78. First Player Tokens‏‎ (7 categories)
  79. Risk Legacy‏‎ (7 categories)
  80. Genocide‏‎ (7 categories)
  81. Controllers‏‎ (7 categories)
  82. Sanctioned Cheating‏‎ (7 categories)
  83. Mystery of the Abbey‏‎ (7 categories)
  84. Negotiable Game Sessions‏‎ (7 categories)
  85. Secondary Interface Screens‏‎ (7 categories)
  86. Unwinnable Game States‏‎ (7 categories)
  87. Dead of Winter: A Crossroads Game‏‎ (7 categories)
  88. Sidequests‏‎ (7 categories)
  89. Warhammer 40K‏‎ (7 categories)
  90. Imperial 2030‏‎ (7 categories)
  91. Axis & Allies: Battle of the Bulge‏‎ (7 categories)
  92. Bag Management‏‎ (7 categories)
  93. Beat the Leader‏‎ (7 categories)
  94. Big Dumb Objects‏‎ (7 categories)
  95. Playing to Lose‏‎ (7 categories)
  96. Ever Increasing Difficulty‏‎ (7 categories)
  97. Caverna: The Cave Farmers‏‎ (7 categories)
  98. Lords of Waterdeep‏‎ (7 categories)
  99. Quests‏‎ (7 categories)
  100. Main Goals‏‎ (7 categories)
  101. Configuration‏‎ (7 categories)
  102. Gameplay Engines‏‎ (7 categories)
  103. Gloomhaven‏‎ (7 categories)
  104. God Views‏‎ (7 categories)
  105. Critical Misses‏‎ (7 categories)
  106. HUD Interfaces‏‎ (7 categories)
  107. Unwinnable Games‏‎ (7 categories)
  108. Hare and Tortoise‏‎ (7 categories)
  109. Varied Gameplay‏‎ (7 categories)
  110. Village‏‎ (7 categories)
  111. Hnefatafl‏‎ (7 categories)
  112. Auto-Aim‏‎ (7 categories)
  113. Social Roles‏‎ (7 categories)
  114. Peggle‏‎ (7 categories)
  115. Baccarat‏‎ (7 categories)
  116. Draughts‏‎ (7 categories)
  117. Balancing Effects‏‎ (7 categories)
  118. Egizia‏‎ (7 categories)
  119. Point of Interest Indicators‏‎ (7 categories)
  120. Caylus‏‎ (7 categories)
  121. Character Levels‏‎ (7 categories)
  122. Main Quests‏‎ (7 categories)
  123. Fixed Distributions‏‎ (7 categories)
  124. Game Instance Stories‏‎ (7 categories)
  125. Game State Overviews‏‎ (7 categories)
  126. Gameplay Mastery‏‎ (7 categories)
  127. S.T.A.L.K.E.R. series‏‎ (7 categories)
  128. Critical Results‏‎ (7 categories)
  129. Unknown Goals‏‎ (7 categories)
  130. Ambiguous Responses‏‎ (7 categories)
  131. Sniper Locations‏‎ (7 categories)
  132. Pervasive Gameplay‏‎ (7 categories)
  133. Dynamic Difficulty Adjustment‏‎ (7 categories)
  134. BatMUD‏‎ (7 categories)
  135. Eight-ball‏‎ (7 categories)
  136. Bejeweled series‏‎ (7 categories)
  137. Left 4 Dead series‏‎ (7 categories)
  138. Cameras‏‎ (7 categories)
  139. Token Placement‏‎ (7 categories)
  140. Contextualization‏‎ (7 categories)
  141. Murano‏‎ (7 categories)
  142. Twilight Struggle‏‎ (7 categories)
  143. Critical Successes‏‎ (7 categories)
  144. Uncertainty of Outcome‏‎ (7 categories)
  145. Secret Resources‏‎ (7 categories)
  146. Grinding‏‎ (7 categories)
  147. September 12th‏‎ (7 categories)
  148. Non-Diegetic Communication‏‎ (7 categories)
  149. Helplessness‏‎ (7 categories)
  150. Hiding Places‏‎ (7 categories)
  151. Snooker‏‎ (7 categories)
  152. Wolfenstein: New World Order‏‎ (7 categories)
  153. Inca Empire‏‎ (7 categories)
  154. El Grande‏‎ (7 categories)
  155. Populous‏‎ (7 categories)
  156. Challenging Gameplay‏‎ (7 categories)
  157. Extra Turns‏‎ (7 categories)
  158. Collections‏‎ (7 categories)
  159. Mediated Gameplay‏‎ (7 categories)
  160. Resource Sources‏‎ (7 categories)
  161. Gain Information‏‎ (7 categories)
  162. 7 Wonders‏‎ (7 categories)
  163. Access Rewards‏‎ (7 categories)
  164. TwixT‏‎ (7 categories)
  165. Scrabble‏‎ (7 categories)
  166. Gossip‏‎ (7 categories)
  167. Agricola‏‎ (7 categories)
  168. Secret Scoring Mechanisms‏‎ (7 categories)
  169. Cutscenes‏‎ (7 categories)
  170. Shadows over Camelot‏‎ (7 categories)
  171. Wolfenstein series‏‎ (7 categories)
  172. Drop 7‏‎ (7 categories)
  173. Kingdoms‏‎ (7 categories)
  174. Player Kicking‏‎ (7 categories)
  175. Superstruct‏‎ (7 categories)
  176. Legendary: A Marvel Deck Building Game‏‎ (7 categories)
  177. Symmetric Goals‏‎ (7 categories)
  178. Quizzes‏‎ (7 categories)
  179. Mafia‏‎ (7 categories)
  180. The Lord of the Rings: The Fellowship of the Ring Deck-Building Game‏‎ (7 categories)
  181. Cluedo‏‎ (7 categories)
  182. Melodramatic Structures‏‎ (7 categories)
  183. Gain Ownership‏‎ (7 categories)
  184. Committed Goals‏‎ (7 categories)
  185. Conceal‏‎ (7 categories)
  186. Train‏‎ (7 categories)
  187. Rommel in the Desert‏‎ (7 categories)
  188. Creatures series‏‎ (7 categories)
  189. Uncle Roy All Around You‏‎ (7 categories)
  190. Guilting‏‎ (7 categories)
  191. Non-Localized Resources‏‎ (7 categories)
  192. Deck Building‏‎ (7 categories)
  193. SimEarth: The Living Planet‏‎ (7 categories)
  194. Illuminati: New World Order‏‎ (7 categories)
  195. Physical Enactment‏‎ (7 categories)
  196. Battleship‏‎ (7 categories)
  197. Eliminate‏‎ (7 categories)
  198. Player-Defined Goals‏‎ (7 categories)
  199. Player Aids‏‎ (7 categories)
  200. Enforced Player Anonymity‏‎ (7 categories)
  201. Pokémon Trading Card Game‏‎ (7 categories)
  202. Legendary Encounters: An Alien Deck Building Game‏‎ (7 categories)
  203. Positive Feedback Loops‏‎ (7 categories)
  204. Can You See Me Now?‏‎ (7 categories)
  205. Carolus Magnus‏‎ (7 categories)
  206. Chat Channels‏‎ (7 categories)
  207. Real World Gameplay Spaces‏‎ (7 categories)
  208. Regenerating Resources‏‎ (7 categories)
  209. Reserves‏‎ (7 categories)
  210. Memoir '44‏‎ (7 categories)
  211. Galleries‏‎ (7 categories)
  212. Concordia‏‎ (7 categories)
  213. Misfortune Mitigation‏‎ (7 categories)
  214. Continuous Goals‏‎ (7 categories)
  215. Scenes‏‎ (7 categories)
  216. Negative Feedback Loops‏‎ (7 categories)
  217. Seafall‏‎ (7 categories)
  218. Grand Theft Auto series‏‎ (7 categories)
  219. Neverwinter Nights series‏‎ (7 categories)
  220. Shared Resources‏‎ (7 categories)
  221. Decks‏‎ (7 categories)
  222. Sid Meier's SimGolf‏‎ (6 categories)
  223. Orleans‏‎ (6 categories)
  224. Hybrid Gameplay Spaces‏‎ (6 categories)
  225. Social Adaptability‏‎ (6 categories)
  226. Illusion of Open Space‏‎ (6 categories)
  227. Doom series‏‎ (6 categories)
  228. Solution Uncertainty‏‎ (6 categories)
  229. Dragon Dice‏‎ (6 categories)
  230. X-COM series‏‎ (6 categories)
  231. Permadeath‏‎ (6 categories)
  232. Duke Nukem 3D‏‎ (6 categories)
  233. Zombie Lane‏‎ (6 categories)
  234. Player Anonymity‏‎ (6 categories)
  235. Bloodbowl (computer game)‏‎ (6 categories)
  236. Boss Monsters‏‎ (6 categories)
  237. Equipment‏‎ (6 categories)
  238. Candy Crush Saga‏‎ (6 categories)
  239. Little Cave Hero‏‎ (6 categories)
  240. Excluding Goals‏‎ (6 categories)
  241. Prosopopeia‏‎ (6 categories)
  242. Cartagena‏‎ (6 categories)
  243. Character Alignments‏‎ (6 categories)
  244. FTL: Faster Than Light‏‎ (6 categories)
  245. Real World Knowledge Advantages‏‎ (6 categories)
  246. The Lost Vikings‏‎ (6 categories)
  247. Mansions of Madness‏‎ (6 categories)
  248. Renewable Resources‏‎ (6 categories)
  249. Tiebreakers‏‎ (6 categories)
  250. Time Limited Game Instances‏‎ (6 categories)
  251. Meta Servers‏‎ (6 categories)
  252. Free Game Element Manipulation‏‎ (6 categories)
  253. Risk: The Lord of the Rings Trilogy Edition‏‎ (6 categories)
  254. Conditional Passageways‏‎ (6 categories)
  255. Rogue‏‎ (6 categories)
  256. Transport Routes‏‎ (6 categories)
  257. Genesis‏‎ (6 categories)
  258. Contract Bridge‏‎ (6 categories)
  259. A Study in Emerald‏‎ (6 categories)
  260. San Juan‏‎ (6 categories)
  261. Acquire‏‎ (6 categories)
  262. Scorched Earth‏‎ (6 categories)
  263. Negotiable Game Instance Duration‏‎ (6 categories)
  264. Seamful Gameplay‏‎ (6 categories)
  265. Alarms‏‎ (6 categories)
  266. Unsynchronized Game Sessions‏‎ (6 categories)
  267. Altiplano‏‎ (6 categories)
  268. Dead Space‏‎ (6 categories)
  269. Shared Rewards‏‎ (6 categories)
  270. Hearts of Iron series‏‎ (6 categories)
  271. Decreased Abilities‏‎ (6 categories)
  272. Apocalypse World‏‎ (6 categories)
  273. Sidegrades‏‎ (6 categories)
  274. Hexen series‏‎ (6 categories)
  275. Detective Structures‏‎ (6 categories)
  276. History of the World‏‎ (6 categories)
  277. Dice‏‎ (6 categories)
  278. Asteroids‏‎ (6 categories)
  279. Downtime‏‎ (6 categories)
  280. Axis & Allies‏‎ (6 categories)
  281. Sonic Adventure‏‎ (6 categories)
  282. Spades‏‎ (6 categories)
  283. Interferable Goals‏‎ (6 categories)
  284. Player-Planned Development‏‎ (6 categories)
  285. Bidding‏‎ (6 categories)
  286. Player Augmentations‏‎ (6 categories)
  287. Bluffing‏‎ (6 categories)
  288. Strategic Locations‏‎ (6 categories)
  289. Entrenching Gameplay‏‎ (6 categories)
  290. Player Unpredictability‏‎ (6 categories)
  291. Summary Updates‏‎ (6 categories)
  292. Late Arriving Players‏‎ (6 categories)
  293. Possibility of Graceful Surrender‏‎ (6 categories)
  294. Execution‏‎ (6 categories)
  295. Predetermined Story Structures‏‎ (6 categories)
  296. Lord of the Rings‏‎ (6 categories)
  297. Character Defining Actions‏‎ (6 categories)
  298. FUBAR Enjoyment‏‎ (6 categories)
  299. Check Points‏‎ (6 categories)
  300. Civilization (video game) series‏‎ (6 categories)
  301. Fury of Dracula‏‎ (6 categories)
  302. Revoke Rules‏‎ (6 categories)
  303. Game Element Insertion‏‎ (6 categories)
  304. Game Servers‏‎ (6 categories)
  305. Torchlight‏‎ (6 categories)
  306. Role Fulfillment‏‎ (6 categories)
  307. Container‏‎ (6 categories)
  308. Transport Tycoon series‏‎ (6 categories)
  309. Abilities‏‎ (6 categories)
  310. Coup‏‎ (6 categories)
  311. Critical Hits‏‎ (6 categories)
  312. Ultima series‏‎ (6 categories)
  313. Adventures‏‎ (6 categories)
  314. Greed Corp‏‎ (6 categories)
  315. Crusader Kings series‏‎ (6 categories)
  316. No Thanks!‏‎ (6 categories)
  317. Variable Accuracy‏‎ (6 categories)
  318. Analysis Paralysis‏‎ (6 categories)
  319. Viewtiful Joe‏‎ (6 categories)
  320. OpenTTD‏‎ (6 categories)
  321. Hive‏‎ (6 categories)
  322. Dicemaster: Cities of Doom‏‎ (6 categories)
  323. Dishonored‏‎ (6 categories)
  324. Wipeout series‏‎ (6 categories)
  325. Attention Demanding Gameplay‏‎ (6 categories)
  326. World in Conflict‏‎ (6 categories)
  327. Peg Solitaire‏‎ (6 categories)
  328. XIII‏‎ (6 categories)
  329. Dungeon Master‏‎ (6 categories)
  330. Steadily Decreasing Resources‏‎ (6 categories)
  331. Endgame Quests‏‎ (6 categories)
  332. Polyathlons‏‎ (6 categories)
  333. Survive‏‎ (6 categories)
  334. Pottering‏‎ (6 categories)
  335. Live Action Roleplaying‏‎ (6 categories)
  336. Puerto Rico‏‎ (6 categories)
  337. Team Elimination‏‎ (6 categories)
  338. Chess‏‎ (6 categories)
  339. The Republic of Rome‏‎ (6 categories)
  340. Repetition of Position Draws‏‎ (6 categories)
  341. Master of Orion‏‎ (6 categories)
  342. GURPS‏‎ (6 categories)
  343. Tien Gow‏‎ (6 categories)
  344. Memory‏‎ (6 categories)
  345. Momentum‏‎ (6 categories)
  346. Russian Railroads‏‎ (6 categories)
  347. Save-Load Cycles‏‎ (6 categories)
  348. TvT‏‎ (6 categories)
  349. Mystic Vale‏‎ (6 categories)
  350. Ultra-Powerful Events‏‎ (6 categories)
  351. Negotiable Play Sessions‏‎ (6 categories)
  352. Afrikan Tähti‏‎ (6 categories)
  353. Universalis‏‎ (6 categories)
  354. Self-Service Kiosks‏‎ (6 categories)
  355. Android‏‎ (6 categories)
  356. Shogi‏‎ (6 categories)
  357. Arcanum: Of Steamworks and Magick Obscura‏‎ (6 categories)
  358. Ars Magica‏‎ (6 categories)
  359. Diegetic Communication‏‎ (6 categories)
  360. Whist‏‎ (6 categories)
  361. Pac-Man series‏‎ (6 categories)
  362. Snakes and Ladders‏‎ (6 categories)
  363. Disney's Toontown Online‏‎ (6 categories)
  364. Improved Abilities‏‎ (6 categories)
  365. Dungeons & Dragons‏‎ (6 categories)
  366. Plants vs. Zombies‏‎ (6 categories)
  367. Star Trek: Catan‏‎ (6 categories)
  368. Empires & Allies‏‎ (6 categories)
  369. Player Characters‏‎ (6 categories)
  370. Stratego‏‎ (6 categories)
  371. Super Mario series‏‎ (6 categories)
  372. Pong‏‎ (6 categories)
  373. Sustenance Rewards‏‎ (6 categories)
  374. Team Fortress series‏‎ (6 categories)
  375. Quick Returns‏‎ (6 categories)
  376. Facilitating Rewards‏‎ (6 categories)
  377. Red Faction series‏‎ (6 categories)
  378. The Resistance‏‎ (6 categories)
  379. Fiasco‏‎ (6 categories)
  380. Thunderstone‏‎ (6 categories)
  381. Mastermind‏‎ (6 categories)
  382. Resource Locations‏‎ (6 categories)
  383. Tiered Participation‏‎ (6 categories)
  384. Mini-maps‏‎ (6 categories)
  385. Context Dependent Reactions‏‎ (6 categories)
  386. 42‏‎ (6 categories)
  387. Go‏‎ (6 categories)
  388. Sense of Self‏‎ (6 categories)
  389. Half-Life series‏‎ (6 categories)
  390. Upgrades‏‎ (6 categories)
  391. Hattrick‏‎ (6 categories)
  392. Varying Rule Sets‏‎ (6 categories)
  393. Angband‏‎ (6 categories)
  394. Silkworm‏‎ (6 categories)
  395. Pachisi‏‎ (6 categories)
  396. Dominant Species‏‎ (6 categories)
  397. Social Skills‏‎ (6 categories)
  398. Drafting Spreads‏‎ (6 categories)
  399. Drawing Stacks‏‎ (6 categories)
  400. Spec Ops: The Line‏‎ (6 categories)
  401. Interruptibility‏‎ (6 categories)
  402. Zone of Control‏‎ (6 categories)
  403. Picture-in-Picture Views‏‎ (6 categories)
  404. Split-Screen Views‏‎ (6 categories)
  405. Player-Artifact Proximity‏‎ (6 categories)
  406. Just Cause series‏‎ (6 categories)
  407. Player/Character Skill Composites‏‎ (6 categories)
  408. Black & White series‏‎ (6 categories)
  409. Player Created Game Elements‏‎ (6 categories)
  410. Landmarks‏‎ (6 categories)
  411. Environmental Storytelling‏‎ (6 categories)
  412. Poker‏‎ (6 categories)
  413. Liar's Dice‏‎ (6 categories)
  414. Carcassonne‏‎ (6 categories)
  415. Loading Hints‏‎ (6 categories)
  416. Preventing Goals‏‎ (6 categories)
  417. Centipede‏‎ (6 categories)
  418. Progress Indicators‏‎ (6 categories)
  419. MacGuffins‏‎ (6 categories)
  420. Ravenwood Fair‏‎ (6 categories)
  421. Flanking Routes‏‎ (6 categories)
  422. Command and Conquer series‏‎ (6 categories)
  423. Game System Player‏‎ (6 categories)
  424. Connection‏‎ (6 categories)
  425. Trade-Offs‏‎ (6 categories)
  426. Gameplay Statistics‏‎ (6 categories)
  427. Traverse‏‎ (6 categories)
  428. Crafting‏‎ (6 categories)
  429. Actor Detachment‏‎ (6 categories)
  430. Scouting‏‎ (6 categories)
  431. Nertz‏‎ (6 categories)
  432. Cursor*10‏‎ (6 categories)
  433. Ursuppe‏‎ (6 categories)
  434. Hazard‏‎ (6 categories)
  435. Varying Turn Orders‏‎ (6 categories)
  436. Oh, hell‏‎ (6 categories)
  437. Deliver‏‎ (6 categories)
  438. Outcome Indicators‏‎ (6 categories)
  439. Asymmetric Starting Conditions‏‎ (6 categories)
  440. Sockets‏‎ (6 categories)
  441. Innovation‏‎ (6 categories)
  442. Drop-In/Drop-Out‏‎ (6 categories)
  443. Baldur's Gate series‏‎ (6 categories)
  444. Dynamic Goal Characteristics‏‎ (6 categories)
  445. Irreversible Events‏‎ (6 categories)
  446. Star Trek: The Next Generation Collectible Dice Game‏‎ (6 categories)
  447. Stone Age‏‎ (6 categories)
  448. Energy Penalties‏‎ (6 categories)
  449. Stress‏‎ (6 categories)
  450. Super Smash Bros. series‏‎ (6 categories)
  451. Campaigns‏‎ (6 categories)
  452. Symbiotic Player Relations‏‎ (6 categories)
  453. Life Penalties‏‎ (6 categories)
  454. Power Grid‏‎ (6 categories)
  455. Luck‏‎ (6 categories)
  456. Progress Quest‏‎ (6 categories)
  457. Territories‏‎ (6 categories)
  458. Choke Points‏‎ (6 categories)
  459. FarmVille‏‎ (6 categories)
  460. Closure Points‏‎ (6 categories)
  461. Replays‏‎ (6 categories)
  462. Frogger‏‎ (6 categories)
  463. Tick-Based Games‏‎ (6 categories)
  464. Meta-Postures‏‎ (6 categories)
  465. Conspiracy for Good‏‎ (6 categories)
  466. Contextualized Conversational Responses‏‎ (6 categories)
  467. Travian‏‎ (6 categories)
  468. Cooldown‏‎ (6 categories)
  469. Craps‏‎ (6 categories)
  470. Near Miss Indicators‏‎ (6 categories)
  471. Advance Wars series‏‎ (6 categories)
  472. Uncharted series‏‎ (6 categories)
  473. Arenas‏‎ (6 categories)
  474. High Frontier‏‎ (6 categories)
  475. Warming-Up Roleplay Exercises‏‎ (6 categories)
  476. Overcome‏‎ (6 categories)
  477. Asynchronous Collaborative Actions‏‎ (6 categories)
  478. Illuminati‏‎ (6 categories)
  479. Worms series‏‎ (6 categories)
  480. Spectators‏‎ (6 categories)
  481. Intrigue‏‎ (6 categories)
  482. Pillars of Eternity‏‎ (6 categories)
  483. Player-Created Characters‏‎ (6 categories)
  484. Enclosure‏‎ (6 categories)
  485. Blood Bowl: Team Manager - The Card Game‏‎ (6 categories)
  486. Storytelling‏‎ (6 categories)
  487. Strongholds‏‎ (6 categories)
  488. Braid‏‎ (6 categories)
  489. Europa Universalis series‏‎ (6 categories)
  490. Exceptional Events‏‎ (6 categories)
  491. Cards‏‎ (6 categories)
  492. Champions‏‎ (6 categories)
  493. Chargers‏‎ (6 categories)
  494. Fake Game Cancellations‏‎ (6 categories)
  495. Citadels‏‎ (6 categories)
  496. Finale Levels‏‎ (6 categories)
  497. Fudged Results‏‎ (6 categories)
  498. Flip-Flop Events‏‎ (6 categories)
  499. Resources‏‎ (6 categories)
  500. Framed Freedom‏‎ (6 categories)

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